November 21, 2024, 10:52:10 pm

Author Topic: Project Protection: Burthengate Castle  (Read 6427 times)

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Tobs

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Project Protection: Burthengate Castle
« on: September 23, 2012, 01:30:36 pm »
City name: Burthengate Castle

City location (coordinates, not biome, include world name): Member World; x=2616 z=1249 (http://smp.opticraft.net/map/#/2616/64/1249/-2/1/0)

Contributors: (me), awesomealicia, raul7legend, Tylerhan2000

Mayor (Only one - this is the zone owner): Tobs74

Approximate dimensions: 300x250

Number of active residents: Nil (no rooms built at the moment, building exterior first)

Number of completed, decorated and furnished buildings: Nil (It's one castle at the moment, houses etc. in future)

What state is the project in, and what are your plans for its future, if any: I have almost finished building the front end of the castle which is looking pretty nice, I obviously plan to finish the castle itself and create rooms which people can buy/rent in the castle, I will add dungeons and once everything is finished in the castle I will be making a village to accommodate the kingdom's citizens.

Why should we grant this city protection? I've noticed that the area has attracted people and they have built houses literally right behind the castle's front, I want to prevent this. Once I finish the castle itself and need to expand I don't want to have to have a limited space to build more due to people building around - I want people to move freely around the castle just not be able to grief or modify anything. It would also cost waaaayyy too much to PS everything ;D

Current progress: http://i.imgur.com/gfVYf.jpg
         


raul7legend

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Re: Project Protection: Burthengate Castle
« Reply #1 on: September 23, 2012, 01:35:44 pm »
I'm loving the castle so far, supported!

mcfarter1

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Re: Project Protection: Burthengate Castle
« Reply #2 on: September 25, 2012, 11:15:03 pm »
Looks nice!Wouldnt want that getting griefed!Supported :D

kagarium

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Re: Project Protection: Burthengate Castle
« Reply #3 on: September 26, 2012, 12:03:13 am »
supported tobs, loks really kool



btw.... ure signature gives me a headache...
IGN: kag1999_ (now kagarium, thanks butter)



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Coolcrab88

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Re: Project Protection: Burthengate Castle
« Reply #4 on: September 29, 2012, 02:50:18 pm »
Wwwwwoooooooaaaaaahhhhhhhhhh!

Epic. I support you Tobs, this castle is looking good! Good Luck.

;)

CazualxGrenade

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Re: Project Protection: Burthengate Castle
« Reply #5 on: September 29, 2012, 03:54:33 pm »
HOLEY FUCKING SHIRT

You sir, are very talented. I support you.
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Message me for your random food for the day lol.

FNVcourierjon(SigilStone)

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Re: Project Protection: Burthengate Castle
« Reply #6 on: October 03, 2012, 04:33:05 pm »
Looks great  :o
Supported  ;D


iGenerator

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Re: Project Protection: Burthengate Castle
« Reply #7 on: October 03, 2012, 05:12:30 pm »
I walked over to it and it is awesome
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TheWholeLoaf

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Re: Project Protection: Burthengate Castle
« Reply #8 on: October 03, 2012, 05:20:40 pm »
Looks awesome. Better have some secret passages with redstone doors. :)
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Nick3306

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Re: Project Protection: Burthengate Castle
« Reply #9 on: October 06, 2012, 02:01:48 am »
Accepted.
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Nhataley

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Re: Project Protection: Burthengate Castle
« Reply #10 on: October 06, 2012, 05:24:19 am »
Congratz Tobs! You earned it The castle is amazing!

:)










FNVcourierjon(SigilStone)

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Re: Project Protection: Burthengate Castle
« Reply #11 on: October 06, 2012, 01:36:04 pm »
Congratz! :D


raul7legend

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Re: Project Protection: Burthengate Castle
« Reply #12 on: October 06, 2012, 03:54:24 pm »
Now you just need to get a work on my dungeon ;D

TarynMai

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Re: Project Protection: Burthengate Castle
« Reply #13 on: October 13, 2012, 05:37:11 pm »
Current Progress (we havent gotten far, tobs is slow):
(click to show/hide)

Tobs

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Re: Project Protection: Burthengate Castle
« Reply #14 on: October 13, 2012, 06:19:38 pm »
Hmm I think I'll make a topic over in the creations section for this castle. Once (if) we get round to finishing the castle it can also be used for applications to live there.