0 Members and 1 Guest are viewing this topic.
Not entirely sure what the point of this post is, but I understand where you're coming from completly.The main concerns of yours appear to be that there is a lot of damaged terrain. This is our #1 concern right now, and we are working on solving that problem with three solutions, one of which is already deployed.Firstly, we have an antigrief system which automatically detects griefers by using a honepot system. This catches about 100 players a day, resulting in immediate automatic bans. Unforutnately it was only deployed last week, so all the existing damage remains. http://en.wikipedia.org/wiki/Honeypot_(computing)Secondly, we are expanding the current map and retiring all the olde areas. There will be no easy to use warps to get to the crappy nuked area's, and all new users will start in fresh areas. This is nearly done.Finally, we are adding a member+ world, where serious players will build. Anyone who signs up on the website will gain access to this world. This should weed out the majority of the bad players.I am also looking at localizing chat and making the /deafen command, as well as other helpful commands more well known and documented on the website.Thanks for your feedback.
"I griefed because my dog sat on my mouse and farted!"
Loooong message
Holy balls.
It took me ten minutes of privately messaging moderators to get any reply [which was just a hello, then they continued to overlook me.]
Quote from: ViperZeroOne on April 10, 2012, 04:12:25 pmLoooong message *Claps* Bravo.
And as Mr. Teller has once said, "You can't try something out for 5 minutes, and conclude it's results like someone who has been doing it for a very long time"