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There are two methods to create the Atlantis Project in the new map, Ocean or Aquarium.Ocean Atlantis The positive attributes for this style would be it's authenticity to the original mythological city, sans massive sinking into the water part. The borders of the project would be more open, allowing the expansion of the city to be more fluid. The city would be isolated and less probability of griefers stumbling upon the area. The most negative quality of this style would be the construction phase, since builders would need to litter the floor with breathing stations to make it easier for them. Also the roof cap of all buildings would need to be very restrictive if its going to be completely submerged which can stifle creativity. Then there's the problem that other players can create other structures over the city, on the water or over it.The way to overcome the roof cap would be to dig downwards in the building to make more floors and have underground tunnels leading to other projects. But from what i have read the plan is to make underwater domes that cover the area, which has it's own negative qualities since the buildings would need to be centered or small and to make them the area needs to be drained, built, then reflooded. Aquarium Style The positive qualities of this style of construction would be that the city becomes quite a spectacle for all to see, revealing the scale of the city. The construction phase would be easier as we can work on dry land, then flood the city section by section. The height cap is only limited by skylimit, and the construction of domes can be made easier. But it's negative qualities of it is the amount of materials needed to make the tank itself, since glass would be most appropriate material for the walls of the tank and to flood the area you would need to construct a shelf at the very top which could be dangerous work.