December 24, 2024, 02:42:03 am

Author Topic: Classic Hunger Games Arena  (Read 11748 times)

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Chipaton

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Re: Classic Hunger Games Arena
« Reply #15 on: October 21, 2012, 01:05:25 am »
Ill play a game when you finish it or help test the games.

iGenerator

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Re: Classic Hunger Games Arena
« Reply #16 on: October 21, 2012, 11:35:38 am »
You can be a beta tester  ;D
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Cyan of the Griffins

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Re: Classic Hunger Games Arena
« Reply #17 on: October 21, 2012, 06:15:09 pm »
Hmm. What about a gamemaker-style approach, ie. a hosting op goes invis and the players have to avoid their disasters (eg. blocks dissapearing underneath them, block suddenly appearing.) You could also have it like parkour, and when the player touches, say, lava, they would be out. And where would the cornucorpia be? At the top of the mountain? is that where the players start? Also, why Sinnoh? Not a critique, just seems like an odd choice.

xNuzzy

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Re: Classic Hunger Games Arena
« Reply #18 on: October 21, 2012, 06:29:11 pm »
Hmm. What about a gamemaker-style approach, ie. a hosting op goes invis and the players have to avoid their disasters (eg. blocks dissapearing underneath them, block suddenly appearing.) You could also have it like parkour, and when the player touches, say, lava, they would be out. And where would the cornucorpia be? At the top of the mountain? is that where the players start? Also, why Sinnoh? Not a critique, just seems like an odd choice.

I think this could possibly work Cyan.

Just a random idea popped in my head.

Why don't we have a kinda of a Slender-game style. You would have players trying to find (something) and you would have hunters trying to chase them, if they caught them they would be out/dead. Then they would switch Vice-versa. I also thought of not having 1 specific game mode but multiple for example: the olympics have diffrent types of events so perhaps the hunger games could have diffrent types of game modes as well instead of playing the same thing over and over again.
« Last Edit: October 21, 2012, 06:30:52 pm by xNuzzy »
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Cyan of the Griffins

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Re: Classic Hunger Games Arena
« Reply #19 on: October 21, 2012, 06:31:55 pm »
Hmm... I don't think it would work- think about it, people are silent, so how would you know if someone was hunting you? Idk about a slender approach; what would the contestants be searching for? Blocks of wool maybe? And it's kinda got nothing to do with the Hunger Games :)

xNuzzy

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Re: Classic Hunger Games Arena
« Reply #20 on: October 21, 2012, 06:59:08 pm »
Hmm... I don't think it would work- think about it, people are silent, so how would you know if someone was hunting you? Idk about a slender approach; what would the contestants be searching for? Blocks of wool maybe? And it's kinda got nothing to do with the Hunger Games :)

I just randomly post ideas that come into my head :P but indeed your right, slender and hunger games don't really have much in commun
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Cyan of the Griffins

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Re: Classic Hunger Games Arena
« Reply #21 on: October 22, 2012, 04:07:39 pm »
Possible parkour ideas:
Rue- Tree hopping
Katniss, Peeta, Marvel(?)- Cornucorpia scaling
Thresh- Wheat (yellow wool) maze
Misc- Jumping over holes in ground w/ lava in

Possible Gamemaker ideas:
Creating pieces of lava to get players out
Creating blocks to trap/halt players
Destroying blocks to spleef players

~Cyan

Wyboth

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Re: Classic Hunger Games Arena
« Reply #22 on: January 22, 2013, 03:22:10 am »
This is not a necropost.

Progress has resumed on this build. When I have finished this, the apple, and my Blue sprite, I will reapply for builder.




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Wyboth

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Re: Classic Hunger Games Arena
« Reply #23 on: February 18, 2013, 12:35:35 am »
I would like to announce that progress is going well. I have completed 44 out of 64 sphere layers, and I have a good idea of what the landscape will look like. Not long until it's happy Hunger Games!




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gavin1928374655

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Re: Classic Hunger Games Arena
« Reply #24 on: February 19, 2013, 11:49:40 am »
nice to see at least one updated topic every once in a while.  classic has become a ghost town

also, the iI like the build so far  ;D

Wyboth

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Re: Classic Hunger Games Arena
« Reply #25 on: February 19, 2013, 12:22:51 pm »
nice to see at least one updated topic every once in a while.  classic has become a ghost town

also, the iI like the build so far  ;D
Thanks! I just hope there are still ops around to judge my next builder app. :P




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Wyboth

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Re: Classic Hunger Games Arena
« Reply #26 on: February 21, 2013, 03:21:23 am »
Thought I might show my progress:



Edit: Done with the dome.

« Last Edit: February 23, 2013, 03:09:27 pm by Wyboth »




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