November 22, 2024, 05:28:58 pm

Author Topic: Piston Farms  (Read 8208 times)

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Spamarian

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Re: Piston Farms
« Reply #15 on: June 07, 2012, 10:13:26 pm »
So? probably you read only 2 lines of my post.
Read the rest and you will see why I answered liek that.

btw 10 constant or 4 days of farming and then your bain is brainwashed.


Kascas

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Re: Piston Farms
« Reply #16 on: June 07, 2012, 10:26:41 pm »
must resist to reply! must resist to reply!  :D

topic solved, it can be locked now  8)
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Spyow

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Re: Piston Farms
« Reply #17 on: June 07, 2012, 10:35:25 pm »
must resist to reply! must resist to reply!  :D

topic solved, it can be locked now  8)
Lulz.

Spyow

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Re: Piston Farms
« Reply #18 on: June 07, 2012, 10:42:17 pm »
So? probably you read only 2 lines of my post.
Read the rest and you will see why I answered liek that.

btw 10 constant or 4 days of farming and then your bain is brainwashed.
Not if you go Afk, and come back occasionally to craft blocks.

ViperZeroOne

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Re: Piston Farms
« Reply #19 on: June 07, 2012, 10:46:52 pm »
So? probably you read only 2 lines of my post.
Read the rest and you will see why I answered liek that.

btw 10 constant or 4 days of farming and then your bain is brainwashed.
Not if you go Afk, and come back occasionally to craft blocks.

AFK farming is lame...  AFK farmers deserve a /kick once in a while.
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D00MKNlGHT

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Re: Piston Farms
« Reply #20 on: June 08, 2012, 12:02:25 am »
Kascas may I kno how many layers ur pumpkin farm has?



And with rgds to enderpolis melon farm, skittcat modified the bud switch thing such that u can press one button at the bottom and the whole farm resets, and solves any jammed piston problem, hence ensuring efficiency.
By the way I removed my post, your post made mine look stupid haha.

Kascas

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Re: Piston Farms
« Reply #21 on: June 08, 2012, 08:50:42 am »
Kascas may I kno how many layers ur pumpkin farm has?



And with rgds to enderpolis melon farm, skittcat modified the bud switch thing such that u can press one button at the bottom and the whole farm resets, and solves any jammed piston problem, hence ensuring efficiency.

looking forward to see, how on earth he did that  :o
most likely not the exact same design
atm 14 layers, with 13 rows, with 7 parts with 2 plants,
all layers filled, but no plants and boats yet, only on 1 layer
the rest i will finish this weekend, then it will have 2548 plants  8)
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D00MKNlGHT

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Re: Piston Farms
« Reply #22 on: June 08, 2012, 09:34:33 am »
Ok I hope to see u soon, and btw do u know an ADMIN removed all the repeaters for ur melon farm clock..FYI :/
By the way I removed my post, your post made mine look stupid haha.

acegdl007

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Re: Piston Farms
« Reply #23 on: June 08, 2012, 04:58:27 pm »
Kascas... that's some nifty engineering.  Impressive.  I like how instead of just complaining and saying "the server has lag therefore it sucks" you have developed a way around it.

What's the next step to make it even better?  Any ideas on a kill switch design?

Kascas

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Re: Piston Farms
« Reply #24 on: June 09, 2012, 09:30:15 pm »
well im quiet smart, but i cant beat 925927 youtubers  8)
i figured i could use pistons with sand so i dont need stickys
but besides that, i dont think i can improve this design,
most likely alot have already tryed but did not post a better version on youtube yet
im looking forward to skittcats improvement on his version, maybe i can also use that, but i doubt it

a killswitch seems not possible unless i use alot of space, wich is mission impossible
« Last Edit: June 09, 2012, 09:34:53 pm by Kascas »
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