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Quit swinging your dick around before I put a formal end to it.
fuck notch, yo
Lots of people had been posting ideas for the PvP arena that is rumored to maybe soon be implemented. The following is my post that I though was simply too long, so I copied and pasted my post here. (This was a reply, so the first little part was towards said players).
Morrison, people will still complain, then this happens "OMG WOW can a admin plz get my stuff back I was at arena!!!" "You are responsible for item loss." "But no one told me that!" "Read the signs next time." "OMG this is unfair! This server is stupid!!! Your mean!!!" Snapethesnipe: Banhammer in three, two, one...(I imagine this is something Viper deals with...lol) Solution? Inventory/XP restore plugin after you die.
Enough of that. Anyways, what if we had a bunch of plugins and it would be great! Once a while there should be a message. For example:"Next PvP Team Battle in ___ minutes! Vote for game modes!" To vote for a game mode, they would type /vote (mode)Some ideas for game modes would be:CTF- Get the other teams flag to your base while you protect your own.Siege- Capture the enemy team's base by killing all enemy players in their base.Slaughterhouse: Team Deathmatch, first to x kills wins.Elimination- Team Deathmatch, no respawns. Last team standing wins.Bloodbath- Team Deathmatch. Slaughterhouse rules, but with 4-8 teams.Archery duel- Bow and Arrow only, no respawns.Boat duel- Fight while riding a boat! Bow and sword, battle on an ocean, slaughterhouse rules.Lava duel- No weapons. Push your opponents off a ledga into lava!Floor duel- Survive as long as you can! But the wooden floor is on fire and leads to lava...When no Team Battle is going on, it's a random, free roam Free for All in the arena.
Now lets be clear on a few things. No respawns means you cannot join in progress, and after the match starts, there will be a warning: you have 30 seconds until the join time cuts off. Players may not take items in team battles;there is a standard load out containing an iron sword and a potion of choice, with limited option, and another suggestion is maybe they would pay a small amount to respawn with it for the rest of the battle. These potions could be positive or negative. Also, the load out will contain 5 melons and one bread. All in all, load out is,Iron sword, potion slot, food slots. Possible food loadouts:5 melons+bread3 bread2 steaks (or cooked chicken)3 cooked fish+3 melonsPossible potions: (Players must pay fee for upgrades, such as splash, increased duration/potency or additional potion)Instant Health (Upgrades: Splash)Strength (Upgrades: Increased Duration, Splash)Speed (Upgrades: Increased Potency, Splash, Additional potion)Regeneration (Upgrades: Splash)Negative potions, splash is forced.Slowness (Upgrades: Increased duration, Additional potion)Weakness (Upgrades: Increased Potency)Poison (Upgrades: Additional Potion)Instant Harm (Upgrades: Increased Potency)Also, only one upgrade may be chosen. However, if they pick additional potion, the first potion may have an upgrade. Also, I may copy and paste this into a new suggestions thread.
"I griefed because my dog sat on my mouse and farted!"
I dont want PVP in that bad either. Just something like this would be an exception.And what do you mean about the item duping method? I don't see how not losing your inventory can give you 100 stacks of diamond blocks or something.