December 26, 2024, 06:07:10 am

Author Topic: Modern Classic (classic creative with 1.25 graphics)  (Read 8884 times)

0 Members and 3 Guests are viewing this topic.

clawstrider

  • The Clawsome One
  • Champion Member
  • ***
  • Posts: 2927
    • View Profile
Re: Modern Classic (classic creative with 1.25 graphics)
« Reply #15 on: July 30, 2012, 09:45:04 pm »
I would love to bring cuboid over to SMP... :)

Its called World Edit and trust me its much better then opti cuboid. HOLLOW PYRAMIDS FOR THE WIN

The reason I didn't suggest world edit is that is has much more complex, annoying commands, and you need a wooden axe, you can't do it with your fist as in Classic.

arsenic_shark

  • Hero Member
  • **
  • Posts: 529
  • If you need me, I have a PM ;)
    • View Profile
    • My twitter
Re: Modern Classic (classic creative with 1.25 graphics)
« Reply #16 on: July 30, 2012, 09:59:36 pm »
ever heard of //pos1 or this plugin

http://dev.bukkit.org/server-mods/voxelsniper/

Guess not. :P


clawstrider

  • The Clawsome One
  • Champion Member
  • ***
  • Posts: 2927
    • View Profile
Re: Modern Classic (classic creative with 1.25 graphics)
« Reply #17 on: July 31, 2012, 08:13:53 am »
ever heard of //pos1 or this plugin

http://dev.bukkit.org/server-mods/voxelsniper/

Guess not. :P



As for //pos 1, what did I say about complex, useless commands?
And for voxelsniper, yes, although I didn't think of it at the time.

Luminaeus

  • Crafter #008
  • Full Member
  • *
  • Posts: 146
    • View Profile
Re: Modern Classic (classic creative with 1.25 graphics)
« Reply #18 on: July 31, 2012, 01:15:37 pm »
Since cuboid alternatives already exist, it seems like a lot of redundant work to port Cuboid to 1.25.

clawstrider

  • The Clawsome One
  • Champion Member
  • ***
  • Posts: 2927
    • View Profile
Re: Modern Classic (classic creative with 1.25 graphics)
« Reply #19 on: July 31, 2012, 01:57:06 pm »
Since cuboid alternatives already exist, it seems like a lot of redundant work to port Cuboid to 1.25.

By the way, it seems foolish to start this with 1.2.5, why not wait 1 more day and start on 1.3.1?

Xeadin

  • Board Gamer
  • Champion Member
  • ***
  • Posts: 2791
  • dip dip dip dip dip
    • View Profile
    • @Xeadin
Re: Modern Classic (classic creative with 1.25 graphics)
« Reply #20 on: July 31, 2012, 04:54:52 pm »
WorldEdit isn't very difficult to use. You just need to know how to 'properly' use it.

Chipaton

  • Young One
  • Hero Member
  • **
  • Posts: 707
    • View Profile
Re: Modern Classic (classic creative with 1.25 graphics)
« Reply #21 on: July 31, 2012, 04:58:52 pm »
It only took me a few minutes to get the basics down. Just have someone help you and do a little research!

arsenic_shark

  • Hero Member
  • **
  • Posts: 529
  • If you need me, I have a PM ;)
    • View Profile
    • My twitter
Re: Modern Classic (classic creative with 1.25 graphics)
« Reply #22 on: July 31, 2012, 07:49:51 pm »
Since cuboid alternatives already exist, it seems like a lot of redundant work to port Cuboid to 1.25.

By the way, it seems foolish to start this with 1.2.5, why not wait 1 more day and start on 1.3.1?

Yes because Lumi has enough time and patience to build a server in one day. Also do you think servers any of opti's servers were built in one day or was classic in development for a long time.

clawstrider

  • The Clawsome One
  • Champion Member
  • ***
  • Posts: 2927
    • View Profile
Re: Modern Classic (classic creative with 1.25 graphics)
« Reply #23 on: July 31, 2012, 09:21:41 pm »
Since cuboid alternatives already exist, it seems like a lot of redundant work to port Cuboid to 1.25.

By the way, it seems foolish to start this with 1.2.5, why not wait 1 more day and start on 1.3.1?

Yes because Lumi has enough time and patience to build a server in one day. Also do you think servers any of opti's servers were built in one day or was classic in development for a long time.

What? I'm not quite sure what you're even talking about :l

Luminaeus

  • Crafter #008
  • Full Member
  • *
  • Posts: 146
    • View Profile
Re: Modern Classic (classic creative with 1.25 graphics)
« Reply #24 on: August 01, 2012, 12:58:47 am »
Like I said before, the initial versions will be nothing more than a series of bukkit plugins... and most of those will be forward compatable anyway.

D00MKNlGHT

  • Hero Member
  • **
  • Posts: 666
  • I don't always kill, if I do it's because u stare
    • View Profile
Re: Modern Classic (classic creative with 1.25 graphics)
« Reply #25 on: August 01, 2012, 10:08:03 am »
People can bug creative stuff into SMP fyi ....also why don't u just gather stuff to build ur awesome builds? XD
By the way I removed my post, your post made mine look stupid haha.

Luminaeus

  • Crafter #008
  • Full Member
  • *
  • Posts: 146
    • View Profile
Re: Modern Classic (classic creative with 1.25 graphics)
« Reply #26 on: August 02, 2012, 01:20:39 am »
People can bug creative stuff into SMP fyi ....also why don't u just gather stuff to build ur awesome builds? XD

Yeah, that's great if you're building with dirt and cobble. Anything else either takes forever or is impossible to gather large amounts of. Building a 256 height tower out of obsidian and diamond block? Not going to happen on SMP.

In other news, progress on the server is going well. I'm using Remote Desktop to control the 'server' from my 'client' laptop :)
« Last Edit: August 02, 2012, 01:24:20 am by Luminaeus »