0 Members and 5 Guests are viewing this topic.
What we really need is something which prevents this from happening, as it makes the entire server lag.
By the way I removed my post, your post made mine look stupid haha.
As well as what everyone else has said, maybe disable item pickup for afk players? Might not take effect on most mob farms, but it could possibly reduce the amount of people afking on the server for auto drops.
I'm Much more smarter admin than whoever banned me.
I've had a few times when Im afk in my cactus farm, and the inventory gets full, and then a ton of cactus is at my players feet not being picked up. However even after letting it sit like that for hours (meaning 3 inventories full of cacti would be at my feet in theory) I only ended up picking up 2 to 3 stacks of cacti after selling my inventory in market (I used my second account to prevent the chunks from unloading as well). It appears that once more than 2 or 3 stacks of an item are dropped then they despawn.
You could also make it so each mob de-spawns after being alive for 5 minutes. This means someone afking at the spawner for 1 hour would only get 5 minutes of spawned Mobs.
QuoteYou could also make it so each mob de-spawns after being alive for 5 minutes. This means someone afking at the spawner for 1 hour would only get 5 minutes of spawned Mobs.that's honestly a pretty good idea.