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Hmm. What about a gamemaker-style approach, ie. a hosting op goes invis and the players have to avoid their disasters (eg. blocks dissapearing underneath them, block suddenly appearing.) You could also have it like parkour, and when the player touches, say, lava, they would be out. And where would the cornucorpia be? At the top of the mountain? is that where the players start? Also, why Sinnoh? Not a critique, just seems like an odd choice.
Hmm... I don't think it would work- think about it, people are silent, so how would you know if someone was hunting you? Idk about a slender approach; what would the contestants be searching for? Blocks of wool maybe? And it's kinda got nothing to do with the Hunger Games
nice to see at least one updated topic every once in a while. classic has become a ghost townalso, the iI like the build so far