November 14, 2024, 06:59:42 am

Author Topic: Adding some items to market  (Read 14074 times)

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▲▼Dunderheid▼▲

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Re: Adding some items to market
« Reply #30 on: November 28, 2012, 03:53:33 pm »
How about you have to put in an application to buy a nether star?

/powertool spawnmob giant

click click click click click

teehee

Morrison1996

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Re: Adding some items to market
« Reply #31 on: November 28, 2012, 05:48:12 pm »
How about you have to put in an application to buy a nether star?
Sounds like more unnecessary work. That would mean you have to fill out a form the staff then has to review. I know many people wont like this but the best way to limit the amount someone can get is to make it a donations purchase and limit the number of times someone can buy that specific item.



☣2crzy4uall☣

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Re: Adding some items to market
« Reply #32 on: November 28, 2012, 05:56:01 pm »
Or just limit how many you can get from the market


ivy2112

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Re: Adding some items to market
« Reply #33 on: November 28, 2012, 06:43:43 pm »
I would suggest 6 max?
There are 6 effects so maby 6 nether stars per person?

Pensfan121

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Re: Adding some items to market
« Reply #34 on: December 01, 2012, 06:58:11 pm »
Why must there be a limit? It takes a lot of money already to build the platform for a beacon.

Selkon_Hunter

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Re: Adding some items to market
« Reply #35 on: December 02, 2012, 06:58:04 pm »
Why must there be a limit? It takes a lot of money already to build the platform for a beacon.
The reason is that if people could buy infinite nether stars, that means that there would be a spam of beacon blocks all over the map, which would look horrible. I guess we will just have to wait until Optical finds a solution to this potential problem. Beacons do look really cool, but not everywhere.

You only need nine blocks in addition to the beacon block in order to activate it. You can get that by voting in 17 days, not to mention how easy it is to mine and/or trade with villagers. Multiply that by the number of players on the server and the number becomes significant.

Edit: Thank you, Goalie Guy. I did consider that the star price would be a factor, but Pensfan did not include that as a reason and thus I did not see a need to discuss it. Star price will of course be large because spawning and defeating a wither is not a simple task. However, we have a LOT of rich players on the server that may be willing to buy nether stars in large quantities and possibly sell them second hand at lower rates, (reason for doing so: unknown). Though I doubt that players who have been with the server for a long time would misuse the beacons by excessive placement, the players that they sell nether stars to may not be as responsible and therefore beacon spamming could concievably occur. Limiting the purchase quantity would therefore resolve the issue effectively.
« Last Edit: December 02, 2012, 07:16:54 pm by Selkon_Hunter »

RuthlessTomato

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Re: Adding some items to market
« Reply #36 on: December 02, 2012, 07:03:05 pm »
Dont forget about the sheer price of the star.