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the problem with these plugins, as stated previously, is that eventually there will be chests and signs everywhere. the only real solution to that is to only allow building chest shops in a certain area, but then we'd need some sort of plotting system with automatic deletion of old/empty chest shops. it quickly becomes a difficult task.
How about you require that the chests/signs be placed inside of the radius of a protection stone? That way, people could only place them in areas that they own and spamming becomes a non-issue.
People dont like to waste protection stones. Unless they have 50k+ they wont do that idea and only a miniscule amount of the people have that much money. And nost are trusted or inactive.
Quote from: mcoon1 on January 09, 2013, 10:07:41 amHow about you require that the chests/signs be placed inside of the radius of a protection stone? That way, people could only place them in areas that they own and spamming becomes a non-issue. it's an ok idea, but it's not bullet proof. if we were to implement sign shops, you would no doubt find tons of signs and chests just outside of each spawn zone/town or other trafficked areas. if we implement your idea, then the same would happen - except one person would own the land. what happens when they stop playing, or stop caring about the sign? we can't trust them to remove the chest shop, nor can we trust them to remove the protection stone.people would be protecting areas they don't need protected, just to put up a shop. it would not work well.and that's not to mention the problem of actually implementing it - it would require a lot of modification of both chest shops and the protection stone plugin. not so easy.
Quote from: That Goalie Guy. on January 09, 2013, 12:12:45 pmPeople dont like to waste protection stones. Unless they have 50k+ they wont do that idea and only a miniscule amount of the people have that much money. And nost are trusted or inactive. Lot of people have that kind of money, from member to Op.Quote from: cschurz on January 09, 2013, 12:03:10 pmQuote from: mcoon1 on January 09, 2013, 10:07:41 amHow about you require that the chests/signs be placed inside of the radius of a protection stone? That way, people could only place them in areas that they own and spamming becomes a non-issue. it's an ok idea, but it's not bullet proof. if we were to implement sign shops, you would no doubt find tons of signs and chests just outside of each spawn zone/town or other trafficked areas. if we implement your idea, then the same would happen - except one person would own the land. what happens when they stop playing, or stop caring about the sign? we can't trust them to remove the chest shop, nor can we trust them to remove the protection stone.people would be protecting areas they don't need protected, just to put up a shop. it would not work well.and that's not to mention the problem of actually implementing it - it would require a lot of modification of both chest shops and the protection stone plugin. not so easy.What if there was a flag on the protection stone that could be turned on for the player to be able to make the sign shop. Except the would have to ask a staff member to turn it on for them. That way, the staff member can decide if the area is sutable for a shop, and not just a random area.It's not a very difficult task, so staff shouldn't have much of a problem with it, we would only have to remember the command.