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When 1.5 comes out, partially automated shops will be possible.Here's how:1) Shop owner sets up a "books" chest with a hopper on top (maybe even supplies books).2) Shop owner also has many signs for item pricing3) Players write a list of stuff they want in a book, and drop it into the shops ordering system (the hopper on top of a locked chest.4) When shop owner is online, he/she gets the books out and fullfills the requests by giving each customer a chest filled with the items they wanted as well as their book. The chest for the customer would have a sign with their name on it or something, but the chest would be password locked.5) When the customer pays the requested amount to the shop owner, then the shop owner PMs the customer the password to their chest.
Quote from: Chief149 on February 19, 2013, 09:42:39 pmWhen 1.5 comes out, partially automated shops will be possible.Here's how:1) Shop owner sets up a "books" chest with a hopper on top (maybe even supplies books).2) Shop owner also has many signs for item pricing3) Players write a list of stuff they want in a book, and drop it into the shops ordering system (the hopper on top of a locked chest.4) When shop owner is online, he/she gets the books out and fullfills the requests by giving each customer a chest filled with the items they wanted as well as their book. The chest for the customer would have a sign with their name on it or something, but the chest would be password locked.5) When the customer pays the requested amount to the shop owner, then the shop owner PMs the customer the password to their chest.We still do not know how lwc is going to handle hoppers.
Quote from: Nick3306 on February 19, 2013, 09:47:01 pmQuote from: Chief149 on February 19, 2013, 09:42:39 pmWhen 1.5 comes out, partially automated shops will be possible.Here's how:1) Shop owner sets up a "books" chest with a hopper on top (maybe even supplies books).2) Shop owner also has many signs for item pricing3) Players write a list of stuff they want in a book, and drop it into the shops ordering system (the hopper on top of a locked chest.4) When shop owner is online, he/she gets the books out and fullfills the requests by giving each customer a chest filled with the items they wanted as well as their book. The chest for the customer would have a sign with their name on it or something, but the chest would be password locked.5) When the customer pays the requested amount to the shop owner, then the shop owner PMs the customer the password to their chest.We still do not know how lwc is going to handle hoppers. If the hopper is on a locked chest then the items will soon be discarded from the hopper into the chest below. I doubt a shop owner will ever get a full chest of books/player item requests, and if their shop is THAT popular then surely the owner will be smart enough to use a double chest, or have like 10 chests with multiple hoppers to ensure there won't be a lack of space for books of requests to go.
Don't game mechanics such as that override the plugins?