November 14, 2024, 06:08:51 pm

Author Topic: Minecraft Science: TNT Kinematics  (Read 20534 times)

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NotABronie

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Re: Minecraft Science: TNT Kinematics
« Reply #15 on: February 25, 2013, 03:31:30 pm »
Nicely Done Wy, yeah i could tell it was so much stronger, if only nukes in tekkit would be 4,000,000x as strong as regular TNT, or if they would introduce Nitroglycerin. Also, if you really wanted me to i could show you how to make Nitroglycerin. all you need is a fat, nitric acid, and sodium hydroxide.
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Wyboth

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Re: Minecraft Science: TNT Kinematics
« Reply #16 on: February 25, 2013, 10:42:11 pm »
Nicely Done Wy, yeah i could tell it was so much stronger, if only nukes in tekkit would be 4,000,000x as strong as regular TNT, or if they would introduce Nitroglycerin. Also, if you really wanted me to i could show you how to make Nitroglycerin. all you need is a fat, nitric acid, and sodium hydroxide.

Thanks, and I don't need nitroglycerin at this time. I'll keep you in mind next time I want to have a real life Minecraft adventure.




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Wyboth

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Re: Minecraft Science: TNT Kinematics
« Reply #17 on: February 28, 2013, 12:38:38 pm »
Tonight, I'll be doing another Minecraft Science experiment. Anyone have any ideas?




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RuthlessTomato

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Re: Minecraft Science: TNT Kinematics
« Reply #18 on: February 28, 2013, 08:27:52 pm »
Tonight, I'll be doing another Minecraft Science experiment. Anyone have any ideas?
Enderpearl mechanics

Wyboth

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Re: Minecraft Science: TNT Kinematics
« Reply #19 on: February 28, 2013, 08:31:05 pm »
Tonight, I'll be doing another Minecraft Science experiment. Anyone have any ideas?
Enderpearl mechanics

Did that already.

I have done a mini experiment. I have determined the speed at which a player can throw an enderpearl. To do this, I dug a 2 block deep hole, placed a stone slab at the bottom, and crouched, to get my eye height as close to ground level as possible. Next, I threw the enderpearl straight into the air. I did frame analysis, and discovered that it took 2.2 seconds to reach peak height. I then used this equation:

vf = vo + a * t

Substituting the known values, I got:

0 = vo + -14.4622 * 2.2

0 = vo - 31.81684

vo = 31.81684 m/s

This means that a player throws an enderpearl at a speed of 31.81684 m/s.




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RuthlessTomato

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Re: Minecraft Science: TNT Kinematics
« Reply #20 on: February 28, 2013, 08:33:28 pm »
How sharp and heavy different swords are?

Wyboth

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Re: Minecraft Science: TNT Kinematics
« Reply #21 on: February 28, 2013, 09:07:58 pm »
How sharp and heavy different swords are?
Well, maybe how far they knock mobs back, but I'd rather do something more significant.




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RuthlessTomato

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Re: Minecraft Science: TNT Kinematics
« Reply #22 on: February 28, 2013, 09:48:24 pm »
How obsidian is formed?

Wyboth

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Re: Minecraft Science: TNT Kinematics
« Reply #23 on: March 01, 2013, 02:51:16 am »
How obsidian is formed?
I might be able to do something with that, and cough up some data, like mass or density. Not sure though.




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RuthlessTomato

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Re: Minecraft Science: TNT Kinematics
« Reply #24 on: March 01, 2013, 03:09:22 am »
Yes. Water/lava flow speeds, plus how obsidian, cobble and stone form.

Wyboth

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Re: Minecraft Science: TNT Kinematics
« Reply #25 on: March 01, 2013, 04:32:22 am »
I will probably do that sometime in the future, but I just came up with an amazing idea that will probably take a very long time (maybe 1 week). I'm not peeping.




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RuthlessTomato

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Re: Minecraft Science: TNT Kinematics
« Reply #26 on: March 01, 2013, 11:13:11 am »
I'll mentally tickle you until you tell me what it is.

Wyboth

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Re: Minecraft Science: TNT Kinematics
« Reply #27 on: March 01, 2013, 12:26:30 pm »
I'll mentally tickle you until you tell me what it is.
Bring it on.

I should also mention that I won't be able to make progress on this experiment until Wednesday, as I will be at my mother's SMP-free house until Wednesday night.




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RuthlessTomato

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Re: Minecraft Science: TNT Kinematics
« Reply #28 on: March 01, 2013, 12:29:53 pm »
Solution: get a laptop.

FNVcourierjon(SigilStone)

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Re: Minecraft Science: TNT Kinematics
« Reply #29 on: March 01, 2013, 12:39:35 pm »