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Seems like you didn't listen in English class so I'll give the roots.Pedo = FootMeter = Somethig measured(basically)I really agree with you on here mcoon, and I think this would take away the frustration in most building projects(such as building houses and such like you've said) and could relieve most people, including if you're a "heavy duty" builder.
//wand and //count to us Players? Negative. Plus there would be no way staff would give us that.But anyways this is mcoon's topic not mine right?
I'm thinking something as simple as: (click to show/hide)float dis=0;onTick(){if(upkey.ispresssed) || downkey.ispressed){ if(upkey.ispressed && downkey.ispressed) { } else{ dis+= walkspeed/ticksPerSec;if(leftkey.ispresssed) || rightkey.ispressed){ if(leftkey.ispressed && rightkey.ispressed) { } else{ dis+= walkspeed/ticksPerSec;}void clear(){ dis=0;}void read(){ cout<<dis;}Simple. Quick. Done.
I was thinking about pedometer. You got me confused for a sec :p
Quote from: raul7legend on July 02, 2013, 08:28:02 amI was thinking about pedometer. You got me confused for a sec :p/pedometer -- checks for nearby redchecks.
step 1 press F3 step 2 remember your coords step 3 walk step 4 check coordsstep 5 substract bingo?