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Thank your Devil, Muhn. To the other idiots, please think before you post. It pains me to read that stuff.Now, about protections.I am all for protections - within reason.a 256x256x128 protection (assuming Z is the height axis), is too large in my opinion. The way i envision them being acquired and used is such that you will have to purchase them from a shop using a currency. This will take some time to earn, and you'll get a smaller area. Something like 96x96x128 or 64x64x128. You can then place multiple blocks to protect your area side by side. The key here is that it will be hard to get enough $$ to purchase these protection blocks, such that only those who have been building for some time can afford them. I would also advise that they only get used outside the spawn area, but i am unsure on how that could be enforced.Anyhow - this is a while off. We first need the new map, an economy/shop system in place, and some other backend things - the new dedicated server, vote rewards, donation rewards and such, before protections will be a major priority.
By the way I removed my post, your post made mine look stupid haha.
I'm not exactly sure about zoning to bedrock.On one side people make great mines that should protected, but on the other side, zoning to bedrock is basically reserving blocks that you didnt make. I just dont think that just because u made a house above ground, you are entitled to all the ores below it. You are basically reserving resources for yourself.
Lemme get this straight. Dont u know that ops can spawn items.based on ur shop system, whenever someone's buy a thing eg diamond, an item will be spawned hence increasing the supply, when the supply increase the value of diamond will fall(this Is economics). Secondly zoning out an area will turn the server into like a classic server, where we display our builds. DUDE this is a SURVIAVAL game not a "make the best building game" we are supposed to survive. I feel that the protection available is sufficient for us to survive, and if u say about people intruding ur mines, if u have cleared of all the visible ores no one would even bother exploring your mine.Lastly if u say that having a standard price for things eg warps are not good, then y is opticalza still receiving donations from his classic things?havIng a warp is a convinence ESP for those people who are willing to fork out the money.we want this server to be a HUGE server, and if we give a clear distinction between those who donated and those who have not, people will feel insulted and discriminated( eg donators can light fire) so as I said warps dose not change the playing field it is just a convience for ppl who are willing to donate to the server.
Zoning itself is not that bad of an idea, i can just see every guest wanting a zone and the map being filled with reserved spots.
Lemme make it simpler. If someone use prem money to buy a diamond where will the diamond come from? It's unlikely optical will go mine a diamond and give it to that guy. So I guess the plugin will "create" the diamond. So hence the total amount of diamond in total will increase and hence reduce the value of diamond.And secondly do u reserve space in a survival server?-.- what happens if we go exploring and it becomes dark. The area is reserved and we can't make a bunker to get through the night. I mean seriously do u reserve space in single player survival mode? If u don't and u can survive y do u need to reserve in smp? If u are worried about griefers than what are operators for? As I see nick is doing a great job. So I feel there's no need to reserve space.
I totally agree. Im aware that this is a smp server, but come on, how hard is it to build a shed and survive mobs and lava ? game beaten in 5 min.... Opti has allready taken the steps towards protection, since i do belive he has alot of focus on building. Creepers dont blow up things, enderman dosent move blocks around.. Protection is the next step, and we need it. (Nick are you worried of not having anything to do as op ?, cuz its the only motivation i can spot behind your lack of intrest for protection) All i can say is from a builders perspective, no protection sucks.. I love to make big "playgrounds" for ppl to have fun in, but atm id rather hide since getting my stuff griefed drives me nuts. Im a huge fan of opticraft, i have a great deal of respect for opti,and most the staff, but to be honest. If protection isnt implemented at some point, this just isnt the server for me. The only hard thing to do in beta is building. I honestly cant see any challenge in surviving on its own. I dont want to play creative, cuz this again is way to easy. "surviving" while gathering mats for mega structures, thats fun. Muhnator
I can see your point, and it is valid.I have joint questions for you. 1. If nothing bad is happening anymore, what is the problem?2. Think about void to bedrock protection. Imagine you are mining, not griefing. You mine, and mine. No diamonds (I know this is not valid for you, as you have 100s) but finally you come across one. You mine it. You can't, its protected, as it is 70 layers under some protected place. How would you feel?
I have no idea what u all r talking abt. But my main thing is that if u want to build super builds and are lazy to search for admin when it gets griefed. U should built on classic instead.as this is not a building server, it's a survival server :3
Reserving a area is like zoning out the spawn. Many players already find it annoying to be able to see iron ore in the spawn and yet not able to mine it. So if a few muhnator sized mines and build is zoned, it will take a day of walking before getting out of the spawn. And it will seem like u own majority of the land in opticraft which = to alot of ores stones etc. Just because of ur building on land.
Thank your Devil, Muhn. Now, about protections.I am all for protections - within reason.a 256x256x128 protection (assuming Z is the height axis), is too large in my opinion. The way i envision them being acquired and used is such that you will have to purchase them from a shop using a currency. This will take some time to earn, and you'll get a smaller area. Something like 96x96x128 or 64x64x128. You can then place multiple blocks to protect your area side by side. The key here is that it will be hard to get enough $$ to purchase these protection blocks, such that only those who have been building for some time can afford them. I would also advise that they only get used outside the spawn area, but i am unsure on how that could be enforced.Anyhow - this is a while off. We first need the new map, an economy/shop system in place, and some other backend things - the new dedicated server, vote rewards, donation rewards and such, before protections will be a major priority.
Just asking is there a need to zone till bedrock? I mean some ppl build alot of hOuses and only have one mine, so if it's only the house won't it be better to just zone of lesser, as in not to bed rock? I hope this zoning will implement only after 1.9 comes out。And finally a qns for muh, did ur builds in classic get zoned to prevent greif?and FYI I use /home iam4ever and it was HER who ask me build my damn house beside hers. I wasn't even thinking of building so damn far away in the first place, all my builds are near the spawn, and as far as I know only the farms got griefed none of my other builds have been. So if u don't want to get grief, ask nick to fly to a super far area and then set ur home there. And do u think u are so popular that every guest will teleport to your home?
If you don't reserve to bedrock, you cannot have a basement or anything below ground. If you can suggest something more adequate, feel free to.
lemme give a very simple example. assuming 1.9 comes out, u are the first person in the server and u built huge buildings all around the spawn. then u ask opticalz or an admin to zone the whole area cause u built in it. now all the other players will have to walk past the spawn, then walk past ur giant builds, then find a space that have not been zone. There is a high possibility that some people may randomly build castles around the spawn, but not dig underneath. and then they will ask the entire area to be zone, hence claiming huge chunks. I m not really against reserving, but with reserving are you trying to tell other people that if you didn't zone out your land, getting grief is your own fault? Simplest suggestion limit the amount of reservation for players, also limit the size of reservation. If the players build outside their reserve then it is at their own risk.
Quote from: optical on September 27, 2011, 03:35:51 amIf you don't reserve to bedrock, you cannot have a basement or anything below ground. If you can suggest something more adequate, feel free to.Its perfectly reasonable to zone to the lowest part of the basements. I don't know many basements that go to bedrock
Quote from: optical on September 27, 2011, 03:35:51 amIf you don't reserve to bedrock, you cannot have a basement or anything below ground. If you can suggest something more adequate, feel free to.Is there no way to reserve like 20 blocks underground? Plus, if the first level is zoned they shouldn't be able to get into the basement anyways unless they tunnel in which is quite a bit of work to just grief.