November 01, 2024, 09:26:30 am

Author Topic: Randomized Spawn Locations  (Read 2813 times)

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Luminaeus

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Randomized Spawn Locations
« on: March 24, 2012, 04:19:23 pm »
How about a small script to initially set new player's /home data to a random location on the map? I think this would avoid the ground-zero effect that happens around fixed starting areas, and also eliminate the need to go on a half hour trek to find a clean place to build.

cschurz

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Re: Randomized Spawn Locations
« Reply #1 on: March 24, 2012, 05:06:24 pm »
Rather than a completely random /home, it would be better to split up the people who join between a few centralized spawn areas. So rather than dropping a player off in a random spot and, in all likelihood, confusing the player, we could still present the user with information signs and a nice spawn building while dispersing the population.

I'd love to join a random server only to spawn in a heavily griefed area :p

Luminaeus

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Re: Randomized Spawn Locations
« Reply #2 on: March 25, 2012, 02:21:06 am »
Or perhaps add a random-location portal to the standard spawn area?