Opticraft Community

Discussion forum => Legacy => Archives => Suggestions => Topic started by: atdfbttl15 on May 22, 2012, 09:20:03 pm

Title: Removal of the old griefed houses.
Post by: atdfbttl15 on May 22, 2012, 09:20:03 pm
Hi guys and girls,

I know that this has been suggested before but we really need to get rid of the griefed houses around the spawn. Mods cant fix it because they need to delete others' blocks so we have two options, 1- someone will take a lot of wood an fix the buildings, or 2- we can have a plugin or something who can delete all the buildings created by the player(we have something like this right?). I'm pretty sure that those houses around the spawn are 5-6 months old or even older... Mods Can find the player who built it by log block and then if he is not been on in a few months then they can delete all the stuff. Pretty simple. In the event that he come back on, they can redo the changes and after that, everybody will be happy. Also at the easttown, there are lots of deadly holes. I died there 3 times and lost all the valuable stuff. I'm planning on repairing the floor there as much as possible. Anybody want to join me? :)

Thank you for reading :D
Title: Re: Remove of the old griefed houses.
Post by: mattyr2d2 on May 23, 2012, 06:34:42 am
I would help, if it wouldn't get trashed again :\
Title: Re: Remove of the old griefed houses.
Post by: bigbeno37 on May 23, 2012, 06:38:43 am
Not that I don't support you in this matter, but what if those people plan to come back soon. They will return to find their houses gone and they will need to start again.

Good idea atdf, I support it.
Title: Re: Remove of the old griefed houses.
Post by: Spamarian on May 23, 2012, 06:59:05 am
Your desire to help the server by repairing the holes 1x1, is appreciated I believe from the server.
I want to mention some thing though.
About two-three months back, the server rolled back all the areas near spawn. Many people including the Moderator Omaroo2, lost their homes. It is very risky, repairing the spawn area. Moreover, the server is almost 6 months old. So, if you consider the old Roll-back, then the homes are at their maximum 2-3 months old.
Instead deleting the homes, as we have said, the mods, can start repairing some of them. 2-3/day would be a good rate.
But, this has to be decided by the staff members.
And because you mentioned something like mail. You can't delete the homes of those that are away, If you notify them, then you must wait for a while. Some of them, may return, may not.  What are you gonna do? Will you wait forever? This is an almost not possible scenario.
Title: Re: Remove of the old griefed houses.
Post by: bigbeno37 on May 23, 2012, 08:04:48 am
Your desire to help the server by repairing the holes 1x1, is appreciated I believe from the server.
I want to mention some thing though.
About two-three months back, the server rolled back all the areas near spawn. Many people including the Moderator Omaroo2, lost their homes. It is very risky, repairing the spawn area. Moreover, the server is almost 6 months old. So, if you consider the old Roll-back, then the homes are at their maximum 2-3 months old.
Instead deleting the homes, as we have said, the mods, can start repairing some of them. 2-3/day would be a good rate.
But, this has to be decided by the staff members.
And because you mentioned something like mail. You can't delete the homes of those that are away, If you notify them, then you must wait for a while. Some of them, may return, may not.  What are you gonna do? Will you wait forever? This is an almost not possible scenario.

I guess you could call this a philosophical question. You rollback the houses and when the owners come back online, they will be very angry, but at the same time you could wait a loooooong time for them and annoy the crap out of people with the griefed homes.

You do one thing, and it has consequences, so one could quite practically say that the staff of Opticraft is indeed 'stuck between a rock and a hard place'. You will have to make a decision, and that may be to avoid the above question and instead try to repair these houses. However, such a task may require a long time, and then griefers may ruin the repair efforts.

Such an option will not be easy to choose, so please choose wisely, and 'prepare for the worst, but hope for the best'.
Title: Re: Remove of the old griefed houses.
Post by: ANTIKOYKOY on May 23, 2012, 08:22:42 am
Why not implement a rule wich says that if you are inactive (1-2 months) the mods can delete your hous if someone requests it because its bothering??
Title: Re: Removal of the old griefed houses.
Post by: atdfbttl15 on May 23, 2012, 01:15:40 pm
Also, mods can redo the stuff they deleted if the player asks.
Title: Re: Removal of the old griefed houses.
Post by: Spamarian on May 24, 2012, 07:26:32 am
Also, mods can redo the stuff they deleted if the player asks.

This, cannot happen when someone has built over the old home.
Title: Re: Removal of the old griefed houses.
Post by: harif on May 24, 2012, 07:36:10 am
a griefed house remains allways a griefed house. that player wont come back to it and live in it, so this type of houses could be destroyed. also, some from the stuff has the ability to check for how long that player didnt enter the game, and if its for a long time, also the house can be deleted, like the fact when he s on but dont live there anymore.
in that last case, the fault for the lost stuff is entirely of that player who didnt took it for quite some time.
Title: Re: Removal of the old griefed houses.
Post by: atdfbttl15 on May 24, 2012, 09:51:27 am
some from the staff has the ability to check for how long that player didnt enter the game,

You can always check a player's last entry by /seen <player name>
Title: Re: Removal of the old griefed houses.
Post by: Boshiwarrior on May 24, 2012, 04:01:38 pm
Why not implement a rule wich says that if you are inactive (1-2 months) the mods can delete your hous if someone requests it because its bothering??
Lets say 6 month. Then you are sure he won't come back. But 1-2 months is good too, because players need to play every month so that his house won't get removed. Then it is his own fault that his home is removed.
Title: Re: Removal of the old griefed houses.
Post by: ViperZeroOne on May 26, 2012, 02:31:04 pm
Mods already can remove houses if a player hasn't been online for 2+ months.  We only do it if a player requests the area to build on though.  It's too much work to run around and check every house and every user.  I know, myself, if I see a door, chest, or furnace sitting by itself I'll give it a quick check and get rid of it if it's inactive.  Houses are too much, since mods don't have a magic wand to just make the house go poof.  We have to do it all manually with our own personal tools.  Why would I start wasting my own diamond pickaxes removing old houses when I don't even want to build in that spot?
Title: Re: Removal of the old griefed houses.
Post by: Fadmad on May 26, 2012, 02:43:56 pm
Yay! Finally a topic in which viper and me agree on. Mods should not waste their precious time on removing griefed houses (on which nobody requested its removal) rather than helping players with griefs.
Title: Re: Removal of the old griefed houses.
Post by: ViperZeroOne on May 26, 2012, 03:46:25 pm
Haha, yea I know Fadmad pretty rare eh?  But yea, if a player requests something removed and the owner has been off for over 2 months I have no problem taking out the PS, doors, chests, and furnaces so the new player can use the land.  They have to do the work though, destroying the old structure (unless they want it).
Title: Re: Removal of the old griefed houses.
Post by: DaVinchi73 on May 27, 2012, 12:03:46 pm
That wOuld be a bad idea. A guy once griefed a house that looked old,but someone was in it and he was banned
Title: Re: Removal of the old griefed houses.
Post by: atdfbttl15 on May 27, 2012, 12:05:19 pm
If someone is banned for 2 months, then it is probably a perm ban. So what is the point of the house there?
Title: Re: Removal of the old griefed houses.
Post by: ViperZeroOne on May 27, 2012, 04:20:53 pm
That wOuld be a bad idea. A guy once griefed a house that looked old,but someone was in it and he was banned


Yea, but we're talking 2 months.  We don't hand out 2 month bans.  Usually 2 weeks is the longest anyone gets banned for, besides permanent.  That said, if they are perm banned (and their appeal is denied), they loose their claim to anything they had in-game anyway because they won't be coming back.
Title: Re: Removal of the old griefed houses.
Post by: zxSM1FFYzx on May 27, 2012, 08:29:41 pm
I think this idea would work. but under rules they must of havent been online for at least months or something because if its a week or so thye might been on holiday...  :)
Title: Re: Removal of the old griefed houses.
Post by: 123456989432 on May 27, 2012, 08:36:48 pm
I totally agree with this!! I live in an pretty much abandoned desert. There are griefed buildings everywhere. they have big holes u can fall down in, and they look ugly as poop :P
Title: Re: Removal of the old griefed houses.
Post by: zxSM1FFYzx on May 27, 2012, 08:43:20 pm
Ive seen nice looking Poop  :-\ jk  ;)
Title: Re: Removal of the old griefed houses.
Post by: atdfbttl15 on May 27, 2012, 09:16:45 pm
Also(generating new ideas), players can apply to the forums if they are going on holiday for example for 2 months, they can apply so we will know that they will come and not delete their houses.
Title: Re: Removal of the old griefed houses.
Post by: zxSM1FFYzx on May 27, 2012, 09:25:22 pm
Also(generating new ideas), players can apply to the forums if they are going on holiday for example for 2 months, they can apply so we will know that they will come and not delete their houses.

Good idea
Title: Re: Removal of the old griefed houses.
Post by: noobies411 on May 28, 2012, 11:29:18 pm
That wOuld be a bad idea. A guy once griefed a house that looked old,but someone was in it and he was banned


Yea, but we're talking 2 months.  We don't hand out 2 month bans.  Usually 2 weeks is the longest anyone gets banned for, besides permanent.  That said, if they are perm banned (and their appeal is denied), they loose their claim to anything they had in-game anyway because they won't be coming back.
Are you saying that If a home of a player who is permanently banned, is still standing, that we can live in that home?
Title: Re: Removal of the old griefed houses.
Post by: Pew1998 on May 29, 2012, 06:02:37 pm
What if we fix up the houses (players, not mods) and we let new people to the server live there (only for about 5-7 days) so they can get their bearings and become know with the server. :) I remember my first house was a small one made of fernances to protect the roof, floor, and sides. I would have loved to have a house to stay in for a few days to get materials needed to start on my adventure. This could go either ways tho, feel free to argue. ;D
Title: Re: Removal of the old griefed houses.
Post by: zxSM1FFYzx on May 29, 2012, 07:06:13 pm
What if we fix up the houses (players, not mods) and we let new people to the server live there (only for about 5-7 days) so they can get their bearings and become know with the server. :) I remember my first house was a small one made of fernances to protect the roof, floor, and sides. I would have loved to have a house to stay in for a few days to get materials needed to start on my adventure. This could go either ways tho, feel free to argue. ;D

Good idea selling on old griefed houses, Other day BigBadHenz gave me an Idea about Lost & Found box that only a Moderator can open so if that player comes back to the server they must return house and protection (If they had).
Title: Re: Removal of the old griefed houses.
Post by: atdfbttl15 on May 29, 2012, 07:11:17 pm
If allowed, i can sell those houses for 100 or even less. But i think people will want to build when they first come to the server instead of living in someone's home because the logic of minecraft is building. At least i want to build when i first come to a server.

Also, the majority of these houses are only a single door and furnaces.
Title: Re: Removal of the old griefed houses.
Post by: nonrate on June 02, 2012, 05:37:49 am
Ha, I noticed this recently and got so fed up with the lack of passability through easttown, I started to begin the process of fixing it. I built a bridge that goes over the area that looks like it was detonated with TNT, and I decided to just go ahead and start fixing broken buildings. It's obvious the original owners either no longer log in or no longer care.

Once you start fixing though, you need to maintain, with the expectation things will continue to be griefed. Part of the reason I am doing this is because I think it is disgraceful for new users to start out in an area that looks like it was bombed. The lack of order to the environment only encourages more griefing.

So ban me if you must, but I am continuing an east town beautification process.

Title: Re: Removal of the old griefed houses.
Post by: zxSM1FFYzx on June 02, 2012, 09:13:50 am
Ha, I noticed this recently and got so fed up with the lack of passability through easttown, I started to begin the process of fixing it. I built a bridge that goes over the area that looks like it was detonated with TNT, and I decided to just go ahead and start fixing broken buildings. It's obvious the original owners either no longer log in or no longer care.

Once you start fixing though, you need to maintain, with the expectation things will continue to be griefed. Part of the reason I am doing this is because I think it is disgraceful for new users to start out in an area that looks like it was bombed. The lack of order to the environment only encourages more griefing.

So ban me if you must, but I am continuing an east town beautification process.



You can't have built in East town it is a Protected area and TNT is not allowed in the server even creepers can only kill not destory
Title: Re: Removal of the old griefed houses.
Post by: harryob on June 06, 2012, 12:06:01 pm
Well,
i do support the idea it should come only into pleace when the undo comes
Title: Re: Removal of the old griefed houses.
Post by: SalsaInABowl on June 11, 2012, 12:05:46 am
Honestly, what we need to do is take out the homes of the banned.
Title: Re: Removal of the old griefed houses.
Post by: Chief149 on June 11, 2012, 03:36:48 am
Here is an idea for a new rule:

The area around a spawn which is within a certain Radius of the spawn zone can have restrictions. Any player that builds within that radius around the spawn zone will lose all of their blocks within that radius if they are not on the server for 2 months or longer.

That could be a clear and posted rule so anyone who decides to build within a certain distance to the spawn zone knows what they're up against. Of course there would also be a plugin to announce you are within or not within the radius. Heck there could maybe be a plugin made that would do all of what I mentioned above automatically. Daily the plugin checks all players who placed or deleted blocks within the set radius of the spawn zone, and if that player is recorded to have not been on for a total of 60 days then the plugin goes and resets all blocks modified by that specific user within that zone radius.

I know a fair amount of Java so I might even be able to rough up something like this, but first I need to learn how to make bukkit plugins (I am assuming this server uses Bukkit).
Title: Re: Removal of the old griefed houses.
Post by: LunarKnightXX on June 13, 2012, 01:20:58 am
I support this idea, because I myself have ALMOST fell down those dang 1x1 holes.
Title: Re: Removal of the old griefed houses.
Post by: zxSM1FFYzx on June 13, 2012, 03:27:52 pm
I support this idea, because I myself have ALMOST fell down those dang 1x1 holes.

But they are used in help of finding X-Ray mods, Apart from that I support ;)
Title: Re: Removal of the old griefed houses.
Post by: LunarKnightXX on June 13, 2012, 07:24:17 pm
I support this idea, because I myself have ALMOST fell down those dang 1x1 holes.

But they are used in help of finding X-Ray mods, Apart from that I support ;)

ohh ok, clever!
Title: Re: Removal of the old griefed houses.
Post by: Chief149 on June 14, 2012, 01:10:14 am
how do they help find Xray mods? Just players don't see the deep holes and then fall down them and die?
Title: Re: Removal of the old griefed houses.
Post by: Xeadin on June 14, 2012, 01:52:04 am
A few of these shafts, in the past, have been linked to x-ray tunnels, although they were not as common
Title: Re: Removal of the old griefed houses.
Post by: Chief149 on June 14, 2012, 02:35:05 am
so you just look at the block history? I just don't see how these dangerous 1x1 holes help catch Xrayers is all.
Title: Re: Removal of the old griefed houses.
Post by: Xeadin on June 14, 2012, 03:02:23 am
It's actually pretty easy to tell when someone has used x-ray on the server. Take a look at some of our previous ban appeals and you'll notice a particular pattern in mining with x-ray and mining without.

We had one day when we were storming bans one way and another when we found a whole bunch of x-ray tunnels by various users. A lot of them were tag-team tunnels (more than one person was involved in the excavation with x-ray or at least benefitting from its use).

A couple of them had vertical shafts that went down into these tunnels-- some of them went into areas, such as spawners and mineshafts, that the average player would otherwise not had known existed in those particular spots.

Anyhow, this is getting particularly off-topic now. Please keep this thread back on its track
Title: Re: Removal of the old griefed houses.
Post by: ViperZeroOne on June 14, 2012, 11:56:18 pm
I just think that the area around the spawn, say 40 blocks or so from the spawn edge, should be rolled back to original condition once in a while, as the warning signs say.

That would probably be a virtual impossibility due to our grief traps however.
Title: Re: Removal of the old griefed houses.
Post by: Xeadin on June 15, 2012, 12:06:24 am
I just think that the area around the spawn, say 40 blocks or so from the spawn edge, should be rolled back to original condition once in a while, as the warning signs say.

That would probably be a virtual impossibility due to our grief traps however.

I was just about to say...
Title: Re: Removal of the old griefed houses.
Post by: zxSM1FFYzx on June 15, 2012, 04:50:31 pm
I just think that the area around the spawn, say 40 blocks or so from the spawn edge, should be rolled back to original condition once in a while, as the warning signs say.

That would probably be a virtual impossibility due to our grief traps however.

I was just about to say...

What if there is a PS stone immune to this effect :/
Title: Re: Removal of the old griefed houses.
Post by: bigbeno37 on June 15, 2012, 09:51:06 pm
I just think that the area around the spawn, say 40 blocks or so from the spawn edge, should be rolled back to original condition once in a while, as the warning signs say.

That would probably be a virtual impossibility due to our grief traps however.

I was just about to say...

What if there is a PS stone immune to this effect :/

Operators+ can override PS's at will...
Title: Re: Removal of the old griefed houses.
Post by: zxSM1FFYzx on June 16, 2012, 06:18:38 pm
How i would explain how it helps fidnign Xrays is that people that use xrays would look for a rare block looking down then dig towards that block :L