Opticraft Community

Discussion forum => Legacy => Archives => Support => Topic started by: Spyow on October 23, 2012, 12:26:54 pm

Title: Invisibilty potions
Post by: Spyow on October 23, 2012, 12:26:54 pm
Okay, so in 1.4, there will be invisibility potions that simpily makes you unable to be seen. What I want to know, will they be disabled? I mean, poison, damage potions etc are disabled, but will these be due to griefing & all that?

Thanks :)
Title: Re: Invisibilty potions
Post by: Morrison1996 on October 23, 2012, 12:28:49 pm
I believe they will be but I'm not sure.
Title: Re: Invisibilty potions
Post by: Spyow on October 23, 2012, 12:29:27 pm
I believe they will be but I'm not sure.
Aww that sucks I was really looking forward to trolling people :( :P
Title: Re: Invisibilty potions
Post by: DeeKay on October 23, 2012, 01:28:11 pm
Just as instant damage and poison potions were disabled, I suspect the same thing will happen.
Title: Re: Invisibilty potions
Post by: Nhataley on October 23, 2012, 02:23:33 pm
Just as instant damage and poison potions were disabled, I suspect the same thing will happen.

Well I know you can brew those potions but Players don't gain damage from them, I am thinking you can brew the New potions but not Be able to drink them.

Title: Re: Invisibilty potions
Post by: Pugabyte on October 23, 2012, 08:35:23 pm
What wuld the purpose for these potions be for in single player? my only guess is for mobs, so maby, the were never disigned to make yourself invisible to other players, maybe only to mobs. And if there disabled, wont yo be able o drink them, but not able to have the effects?
Title: Re: Invisibilty potions
Post by: piplupdude on October 23, 2012, 10:06:07 pm
I think u should be able to because your player username tag will probably still show (the one above your face).
Title: Re: Invisibilty potions
Post by: clawstrider on October 23, 2012, 10:22:48 pm
Sorry, why are they being disabled?
Instant damage potions can be used to kill others. That, I get.
Poision potions can be used to kill others. That, I get.

But you can't kill stuff with invisibility potions.
Title: Re: Invisibilty potions
Post by: TheWholeLoaf on October 23, 2012, 10:41:46 pm
they should be. otherwise, ppl could follow you around, and when you open your locked door, get in without you knowing. They might even see where you hide stuff.

either way im pretty sure the staff will still be able to see you.

and btw, i believe they were created as an item because the new boss kills anything that moves. literaly
Title: Re: Invisibilty potions
Post by: tiggy26668 on October 23, 2012, 10:43:30 pm
Sorry, why are they being disabled?
Instant damage potions can be used to kill others. That, I get.
Poision potions can be used to kill others. That, I get.

But you can't kill stuff with invisibility potions.

i would assume it would have something to do with people going invis and griefing others, but even still, being invisible doesn't stop log block from recording the grief so it beats me.

unless there's some actually meaningful reason for disabling them that i'm missing i just don't see why they would be disabled.

maybe we should get an admin response to actually verify whether or not they're being disabled otherwise this is just speculation and here say
Title: Re: Invisibilty potions
Post by: Xeadin on October 23, 2012, 11:04:18 pm
I was really looking forward to trolling people

Trolling can only go so far. Also, mobs can become invisible from a splash potion, so 'trolling' someone with a zombie or creeper makes you just as guilty of killing someone using invisible mobs as a way to circumvent PvP, and we're just not gonna have that happen.
Title: Re: Invisibilty potions
Post by: tiggy26668 on October 23, 2012, 11:20:22 pm
I was really looking forward to trolling people

Trolling can only go so far. Also, mobs can become invisible from a splash potion, so 'trolling' someone with a zombie or creeper makes you just as guilty of killing someone using invisible mobs as a way to circumvent PvP, and we're just not gonna have that happen.

of course the likeliness of someone coming across a player fighting a mob with a splash invis pot in hand and actually using it to intentionally get them killed is pretty slim given the amount of space and the number of people on at any given time. so if it were happening then people would be intentionally looking to harass other players and  like you said you're not just gonna let that happen, so why should the rest of us suffer for the wrong doings of the occasional dimwit?  ;)
Title: Re: Invisibilty potions
Post by: clawstrider on October 23, 2012, 11:31:39 pm
they should be. otherwise, ppl could follow you around, and when you open your locked door, get in without you knowing. They might even see where you hide stuff.

either way im pretty sure the staff will still be able to see you.

and btw, i believe they were created as an item because the new boss kills anything that moves. literaly

You hide stuff? Considering you can lock everything and anything for free, there is no point in doing that at all.

As to using mobs to pvp, the chance of having 2 potions at once, while being in the wild, while seeing someone else, while meeting a mob, and then managing to lure the then invisible mob to a player, are pretty slim.

I would say that there are more pros than cons to invisibility potions.
Title: Re: Invisibilty potions
Post by: DeeKay on October 23, 2012, 11:39:54 pm
Well before we make any more scenarios defending our cases, why dont we just wait for an Admin to respond.
Title: Re: Invisibilty potions
Post by: FNVcourierjon(SigilStone) on October 23, 2012, 11:41:57 pm
I think u should be able to because your player username tag will probably still show (the one above your face).
No it won't
Title: Re: Invisibilty potions
Post by: TheRealFamous on October 23, 2012, 11:43:34 pm
they should be. otherwise, ppl could follow you around, and when you open your locked door, get in without you knowing. They might even see where you hide stuff.

either way im pretty sure the staff will still be able to see you.

and btw, i believe they were created as an item because the new boss kills anything that moves. literaly

You hide stuff? Considering you can lock everything and anything for free, there is no point in doing that at all.

As to using mobs to pvp, the chance of having 2 potions at once, while being in the wild, while seeing someone else, while meeting a mob, and then managing to lure the then invisible mob to a player, are pretty slim.

I would say that there are more pros than cons to invisibility potions.

Yeah but what if its not all about the player chasing you down. What about they set their very own death trap in their own home. For example, Someone can easily bring mobs or spawn them in their house and make them invisible.for instance Creepers, Zombies, Spiders, ETC. Once you tp to their house, You are unaware of anything until you die, because you couldn't see the mobs.
Title: Re: Invisibilty potions
Post by: tiggy26668 on October 24, 2012, 12:12:29 am
they should be. otherwise, ppl could follow you around, and when you open your locked door, get in without you knowing. They might even see where you hide stuff.

either way im pretty sure the staff will still be able to see you.

and btw, i believe they were created as an item because the new boss kills anything that moves. literaly

You hide stuff? Considering you can lock everything and anything for free, there is no point in doing that at all.

As to using mobs to pvp, the chance of having 2 potions at once, while being in the wild, while seeing someone else, while meeting a mob, and then managing to lure the then invisible mob to a player, are pretty slim.

I would say that there are more pros than cons to invisibility potions.

Yeah but what if its not all about the player chasing you down. What about they set their very own death trap in their own home. For example, Someone can easily bring mobs or spawn them in their house and make them invisible.for instance Creepers, Zombies, Spiders, ETC. Once you tp to their house, You are unaware of anything until you die, because you couldn't see the mobs.

well i wont say it'll never happen because i'm sure some moron would do it.... however as far as the death trappers go, they tend to be rather lazy and it's far simpler to just dig a hole straight down toss your /home over the hole and yell "Free diamonds at /home suchnsuch" and clearly not having the potions hasn't really cut back on the nubs trying to death trap.... it'd just get dealt with the same as it does currently i suppose

it just doesn't seem like the invis pots could do much harm, least no more than anything else that's already available

so why even consider taking out an aspect of the game over something they can accomplish a number of other easier ways already?
Title: Re: Invisibilty potions
Post by: Xeadin on October 24, 2012, 12:22:23 am
of course the likeliness of someone coming across a player fighting a mob with a splash invis pot in hand and actually using it to intentionally get them killed is pretty slim given the amount of space and the number of people on at any given time. so if it were happening then people would be intentionally looking to harass other players and  like you said you're not just gonna let that happen, so why should the rest of us suffer for the wrong doings of the occasional dimwit?  ;)

More people are aware about this tactic than you think. In fact, I think 1 in 4 users are thinking of this right now or have thought about this since the potions were even mentioned.

Also, Famous brought up a point about mob traps set at player's homes, and I'll add to this. Certain mobs (zombies, skeletons, etc.) are able to pick up your items when you die, so other players can use this as a loophole around the whole 'deathtrap' set at home and claim that the mobs killed the player so it was justified. You think we're all looking forward to that kind of mess? And this is gonna be more common than most people realize, so the whole "1 or 2 people doing this shouldn't hurt" claim is not going to work.

so why even consider taking out an aspect of the game over something they can accomplish a number of other easier ways already?

Because it's a new way to do it. The deathpits are diminishing in numbers as players realize that that's not gonna work. The invisibility and the new mob ability makes this a loophole around the 'deathtrap' scenario, and we are simply avoiding loopholes. You can't log mobs of any type, so how would we know who did it? If there's a plugin that would allow us to log who makes a mob turn invisible, that'd be great, but that's not gonna be practical, considering that mobs spawn an infinite number of times.
Title: Re: Invisibilty potions
Post by: TheWholeLoaf on October 24, 2012, 02:19:38 am
they should be. otherwise, ppl could follow you around, and when you open your locked door, get in without you knowing. They might even see where you hide stuff.

either way im pretty sure the staff will still be able to see you.

and btw, i believe they were created as an item because the new boss kills anything that moves. literaly

You hide stuff? Considering you can lock everything and anything for free, there is no point in doing that at all.

As to using mobs to pvp, the chance of having 2 potions at once, while being in the wild, while seeing someone else, while meeting a mob, and then managing to lure the then invisible mob to a player, are pretty slim.

I would say that there are more pros than cons to invisibility potions.

In my builds I have plenty of secrets, the ppl I've built for know that, and I wouldnt want others to know how to get into my secret rooms or seen combinations I type in (button/lever combos). I hide cool stuff, not items.

Also, those circumstances that u said wouldn't be very difficult to pull off. It happens alot u just don't realize it.

And one con is enough to weigh out all the pros.
Title: Re: Invisibilty potions
Post by: Quattro92 on October 24, 2012, 03:19:11 am
Gives more reason for people to leave the server.  If you continue the sanctions on what people can do they will go elsewhere. :-\
Title: Re: Invisibilty potions
Post by: TheWholeLoaf on October 24, 2012, 03:25:00 am
How helpful could invisibility potions really be? In the end, they would cause more harm then good.

If ppl leave just because of that, then they are missing the true purpose of opticraft.
Title: Re: Invisibilty potions
Post by: Quattro92 on October 24, 2012, 03:34:15 am
How helpful could invisibility potions really be? In the end, they would cause more harm then good.

If ppl leave just because of that, then they are missing the true purpose of opticraft.

First off I'm not trying to argue good and bad points of invisibility. 
All I'm doing is suggesting the constant "sanctions" will push people from the server. 
IE if I can do it at another server why go back to Opti.  (Alot of my friends that I started going to this server with have left because of that reason). 
We're also continually told that this is a survival server.
Title: Re: Invisibilty potions
Post by: ☣2crzy4uall☣ on October 24, 2012, 05:06:19 am
Yes it is a survival server, we tell people that when they ask us to spawn things for them, or give them creative, or give them bedrock. The only things that have an impact on playing is that we dont allow guests or members to use water buckets, and lava is reserved for staff and up. Now personally I don't that we shouldn't limit this new potion, the novelty will eventually wear off..... And also you can see the particle effects of someone there.
Title: Re: Invisibilty potions
Post by: TheRealFamous on October 24, 2012, 05:15:49 am
I have no problem players using the potion whatsoever, Im just nervous about them using them on Mobs to make them disappear and kill players.

If there was a way to make that disabled for making Mobs invisible, That would be great and everyone would be satisfied.
Title: Re: Invisibilty potions
Post by: DeeKay on October 24, 2012, 08:06:06 am
Guys, wait for an Admin to respond. No one is helping here.
Title: Re: Invisibilty potions
Post by: Nick3306 on October 26, 2012, 11:08:51 pm
We will discuss the invisibility potions along with all of the wither crap soon.
Title: Re: Invisibilty potions
Post by: SalsaInABowl on October 27, 2012, 12:14:18 am
We will discuss the invisibility potions along with all of the wither crap soon.

Disable that Wither shiat. That is the ultimate grief tool.

Invisibility potions should only be drinkable, disable the splash invisibility for "mob trolling" reasons.
Title: Re: Invisibilty potions
Post by: NatanylJames (N8MATTHEWS) on October 27, 2012, 03:35:53 pm
What alut the night vision can we use that?
Title: Re: Invisibilty potions
Post by: Nick3306 on October 27, 2012, 03:46:35 pm
Gives more reason for people to leave the server.  If you continue the sanctions on what people can do they will go elsewhere. :-\
We have these sanctions to make a better experience for all players. We arent going to sacrifice the well being of all our players just because a few players would leave if they couldn't use invisibility potions. It is hard to do these kinds of things but you have to keep in mind the old saying "you cant please everyone"

That being said we have not completely decided on this issue yet.
Title: Re: Invisibilty potions
Post by: CazualxGrenade on October 27, 2012, 04:24:44 pm
But is it possible to have the wither be like the creeper? Shoot fireballs, But take damage, and have no damage to happen.
Title: Re: Invisibilty potions
Post by: NathanialJones on October 27, 2012, 05:50:29 pm
Like peaple have been saying just disable splash potions of invisibility also about the wither like casual grenade said just make it so they don't blow up + it'll be nearly impossible to make, you'd have to be playing for a while to get the reasources to make it which should help dissuade peaple from making them into death traps .
Title: Re: Invisibilty potions
Post by: SalsaInABowl on October 27, 2012, 11:20:04 pm
But is it possible to have the wither be like the creeper? Shoot fireballs, But take damage, and have no damage to happen.

"Hey, you know what would be hilarious?"
"What"
"Let's just tell everyone we are hosting a spleef, but lets set our /home in a box with the wither!"

And that is why it should be disabled entirely.
Title: Re: Invisibilty potions
Post by: Xeadin on October 27, 2012, 11:42:15 pm
Wrong thread, snape...
Title: Re: Invisibilty potions
Post by: Dagony(Nima_ilz) on October 28, 2012, 12:03:01 am
By the way since the hidden mods have the same effect as the potions too When you have parts on.Moderators can be seen in their hidden mode
Title: Re: Invisibilty potions
Post by: ☣2crzy4uall☣ on October 28, 2012, 02:03:47 am
Our /vanish comes from a plugin, its not part of the game.
Title: Re: Invisibilty potions
Post by: SalsaInABowl on October 28, 2012, 09:33:40 pm
Wrong thread, snape...

He was talking about withers. But yeah, you're half right XD
Title: Re: Invisibilty potions
Post by: rytovius on October 28, 2012, 11:08:55 pm
Looks like they work I hope that doesn't change!
Title: Re: Invisibilty potions
Post by: Destroy8r9 on October 28, 2012, 11:11:59 pm
they better not get disabled or i wasted a heap of resources making a heap of them for trolling purposes in market of course
Title: Re: Invisibilty potions
Post by: SalsaInABowl on October 28, 2012, 11:15:52 pm
Wait, so how do you make the two new potions?
Title: Re: Invisibilty potions
Post by: Destroy8r9 on October 28, 2012, 11:16:40 pm
golden carrots for night vision and fermented spider eyes in night vision for invis
Title: Re: Invisibilty potions
Post by: ☣2crzy4uall☣ on October 28, 2012, 11:48:10 pm
Night vision will help me when going through ppls xray tunnels :P Buggers never leave torches lol
Title: Re: Invisibilty potions
Post by: ComputerGameLPer on October 29, 2012, 12:14:01 am
Like some people have been saying, just permit anyone from using splash invisible potions, then most of the problems would be solved
Title: Re: Invisibilty potions
Post by: FNVcourierjon(SigilStone) on October 29, 2012, 12:22:58 am
Invisibility potions shouldn't be disabled but the splash ones should
Title: Re: Invisibilty potions
Post by: ComputerGameLPer on October 29, 2012, 12:59:42 am
Agreed
Title: Re: Invisibilty potions
Post by: Destroy8r9 on October 29, 2012, 03:02:36 am
i like splash though i can charge more money for them >:)
Title: Re: Invisibilty potions
Post by: clawstrider on October 29, 2012, 04:44:31 pm
I like splash potions. I can use 1 and hit 4 of us. 4 for the price of 1.
Title: Re: Invisibilty potions
Post by: ☣2crzy4uall☣ on October 29, 2012, 05:57:32 pm
I havent seen any issues with them yet, honestly think that they wont cause problems, I mean the whole wrangle creepers into your home and turn them invisible then invite people there thing seems a little out there lol
Title: Re: Invisibilty potions
Post by: ComputerGameLPer on October 29, 2012, 09:18:12 pm
but someone battling a creeper and he/she splashes it on the creeper
Title: Re: Invisibilty potions
Post by: clawstrider on October 29, 2012, 09:42:34 pm
but someone battling a creeper and he/she splashes it on the creeper

Then that guy is screwed. Its his own fault. Are you saying we should ban splash potions because some guy might complain that it is our fault that he splashed a creeper with his own potion?
Title: Re: Invisibilty potions
Post by: ComputerGameLPer on October 29, 2012, 09:56:12 pm
but someone battling a creeper and he/she splashes it on the creeper

Then that guy is screwed. Its his own fault. Are you saying we should ban splash potions because some guy might complain that it is our fault that he splashed a creeper with his own potion?
No I mean if someone else make the creeper invis. And it Kills the other person
Title: Re: Invisibilty potions
Post by: ☣2crzy4uall☣ on October 30, 2012, 03:34:06 am
Unlikely, and I think that the issues resulting from people having these will be small and trivial.
Title: Re: Invisibilty potions
Post by: ComputerGameLPer on October 30, 2012, 03:36:50 am
Unlikely, and I think that the issues resulting from people having these will be small and trivial.
But It still may happen, plus some people kind of set them up.
Title: Re: Invisibilty potions
Post by: ☣2crzy4uall☣ on October 30, 2012, 03:41:49 am
And? It would be dealt with, It's not a huge issue.
Title: Re: Invisibilty potions
Post by: Destroy8r9 on October 30, 2012, 03:45:59 am
splash should be kept in the unlikely case that someone get killed by a invis creeper which happens often to mr get over it there not invis permanently and with all the diamonds people have people shouldn't die from creeper explosions at all
Title: Re: Invisibilty potions
Post by: Spyow on October 30, 2012, 09:48:20 pm
Unlikely, and I think that the issues resulting from people having these will be small and trivial.
But It still may happen, plus some people kind of set them up.
Are you trying to get disabled? There is nothing actually major that could happen. Death traps are made, they are dealt with, "someone throws an invisible potion at a creeper and then he dies and gets his stuff stolen", they will be dealt with, however likely the situation
Title: Re: Invisibilty potions
Post by: SalsaInABowl on October 30, 2012, 10:44:32 pm
I think maybe the splash potions should only be disabled for hostile mobs. But the downside is maybe someone wants to build a mob arena where they are invisible.
Title: Re: Invisibilty potions
Post by: rytovius on October 30, 2012, 11:19:48 pm
I think maybe the splash potions should only be disabled for hostile mobs. But the downside is maybe someone wants to build a mob arena where they are invisible.

I don't think that would be necessary.
Title: Re: Invisibilty potions
Post by: Spyow on October 31, 2012, 07:31:14 am
I think maybe the splash potions should only be disabled for hostile mobs. But the downside is maybe someone wants to build a mob arena where they are invisible.

I don't think that would be necessary.
Yeah not needed

"Where dey go?!"
Title: Re: Invisibilty potions
Post by: zwaan111 on November 07, 2012, 01:18:47 pm
if you make hostile mobs invisibe then just drink an invisibility potion,
then they wont attack you
Title: Re: Invisibilty potions
Post by: kagarium on November 08, 2012, 05:02:17 am
if you make hostile mobs invisibe then just drink an invisibility potion,
then they wont attack you

common sense wins again!
Title: Re: Invisibilty potions
Post by: bantam2 on November 08, 2012, 05:14:46 am
These potions are just too fun to be disabled.
Title: Re: Invisibilty potions
Post by: hennydeez on November 08, 2012, 06:10:32 am
Okay, so in 1.4, there will be invisibility potions that simpily makes you unable to be seen. What I want to know, will they be disabled? I mean, poison, damage potions etc are disabled, but will these be due to griefing & all that?

Thanks :)

i haven't seen or heard any harm done by the new 1.4 potions.
Title: Re: Invisibilty potions
Post by: clawstrider on November 08, 2012, 07:11:31 am
These potions are just too fun to be disabled.

My view entirely