Opticraft Community

Discussion forum => Legacy => Archives => Suggestions => Topic started by: Afro_ on June 11, 2013, 10:45:04 pm

Title: Spawn eggs
Post by: Afro_ on June 11, 2013, 10:45:04 pm
Hey. I've noticed the lack of animals at my place, and its not cuz I kill them all. With spawn eggs in the Market, it would make it much easier to get animals etc. For the price it would probably cost like 10k per egg, depending on the mob/animal. And having to earn the money wouldn't really count as lazy, would it, if you staff told us we were being "lazy"?
Title: Re: Spawn eggs
Post by: ☣2crzy4uall☣ on June 12, 2013, 12:52:20 am
So many times this has been suggested, the answer is no.
Title: Re: Spawn eggs
Post by: andersad on June 12, 2013, 12:59:39 am
     This has already been suggested. The answer will not have been changed: No.
Title: Re: Spawn eggs
Post by: frobalt on June 12, 2013, 01:14:59 am
I'm curious: Why is the answer no on these?

Spawn eggs only have 1 use per item, so it's not like people could spam them.

Also, I've seen this suggestion before, but that thread was deleted....did the poster delete it or am I going crazy?
Title: Re: Spawn eggs
Post by: cattfish0612 on June 12, 2013, 01:53:54 am
well having spawn eggs will not help the fact that this is a survival sever but I do like the idea we need a better way to get the staff to attention and think more about it but having to find animals is hard but what if the eggs despawn then you got ton's of members' yelling and or helpoping about there eggs. Also if a egg is stole the staff I don't think can find it and even so what if the refuse to give it back causing ton's of trouble for both ends but indeed I still like the idea but if they say no its a  no D:
Title: Re: Spawn eggs
Post by: andersad on June 12, 2013, 02:44:18 am
I'm curious: Why is the answer no on these?

Spawn eggs only have 1 use per item, so it's not like people could spam them.

Also, I've seen this suggestion before, but that thread was deleted....did the poster delete it or am I going crazy?
     The answer was no because they are too much trouble. Ex 1:

       I buy or donate for one at the market. I accidently right click after I buy it and I spawn it in the market. I complain to staff and annoy them.

                                                                                            Ex 2: I buy or donate for one at the market. I spawn it wherever I want( At your home or whatever). Someone comes by and kills it. Simple as that.  I complain to staff and annoy them.
Title: Re: Spawn eggs
Post by: Afro_ on June 12, 2013, 07:46:16 pm
hm. Didn't know it had been suggested, but if you guys say no, it's a no.
Title: Re: Spawn eggs
Post by: ☣2crzy4uall☣ on June 13, 2013, 02:20:36 am
http://www.opticraft.net/index.php/topic,12673.0.html
thats the suggestions portal you are supposed to read before posting :P
Title: Re: Spawn eggs
Post by: Afro_ on June 13, 2013, 09:05:03 pm
Portal?
Title: Re: Spawn eggs
Post by: RuthlessTomato on June 13, 2013, 09:39:39 pm
Portal?
Portal meaning that one topic could link you to another. But anyway, I have seen this as a donation package, but never just in the market. This could cause less people going to staff if they lost it or something.
Title: Re: Spawn eggs
Post by: Chief149 on June 28, 2013, 09:51:03 pm
I just noticed something,

under donations, someone could pay $5 for 50 experience levels.

Only issue is that if you die, you lose all of those levels, correct?

Has there been any issue with players donating for that package, and then complaining to staff about it? I assume it hasn't for one reason or another because the donation package still exists.
Spawn eggs would be the same as there would be a couple ways (such as death) that could cause you to lose the eggs. If people haven't complained about losing their exp from donating, then why would complaints from spawn eggs be any worse?
Title: Re: Spawn eggs
Post by: frobalt on June 29, 2013, 07:08:41 am
More likely than not, people that buy that package would use it too quickly to die and lose it.

I think if spawn eggs are implemented, it should only be passive mobs and should be quite expensive, as you only need 2 to breed your own. The primary market for spawn eggs would be those that want to start up a farm but can't find the mobs for it or can't lead them to where they want the farm. Villagers can be the most difficult to acquire.
Title: Re: Spawn eggs
Post by: DJAlphaWolf on June 29, 2013, 07:27:36 am
More likely than not, people that buy that package would use it too quickly to die and lose it.

I think if spawn eggs are implemented, it should only be passive mobs and should be quite expensive, as you only need 2 to breed your own. The primary market for spawn eggs would be those that want to start up a farm but can't find the mobs for it or can't lead them to where they want the farm. Villagers can be the most difficult to acquire.
Curing zombie villagers works for me. Pushing them into a mine cart for transporting them works as well.
Title: Re: Spawn eggs
Post by: shortgeorgeee on June 29, 2013, 11:12:59 am
it would be amazing to have spawn eggs for the horses, which by the way, are comming out on monday!
Title: Re: Spawn eggs
Post by: frobalt on June 29, 2013, 11:57:55 am
More likely than not, people that buy that package would use it too quickly to die and lose it.

I think if spawn eggs are implemented, it should only be passive mobs and should be quite expensive, as you only need 2 to breed your own. The primary market for spawn eggs would be those that want to start up a farm but can't find the mobs for it or can't lead them to where they want the farm. Villagers can be the most difficult to acquire.
Curing zombie villagers works for me. Pushing them into a mine cart for transporting them works as well.

Yeah, and it works for me too, but it takes ages to get the zombie villagers to spawn in the first place. It also requires you to get 2 splash potions of weakness and a couple of golden apples.

Not majorly difficult to acquire, but if you don't already have access to them, it can take quite a while.
Title: Re: Spawn eggs
Post by: DeeKay on June 29, 2013, 12:39:43 pm
(click to show/hide)
You can store spawn eggs in a chest, therefor they can be stolen. You can't store exp in a chest.
Once you use a spawn egg, the mob is owned by the server, not you. Exp is always yours.
Players can kill the mobs you place. Exp cannot be killed.

That's the difference, and in my opinion why this shouldn't be implemented.
Title: Re: Spawn eggs
Post by: frobalt on June 29, 2013, 04:26:01 pm
(click to show/hide)
You can store spawn eggs in a chest, therefor they can be stolen. You can't store exp in a chest.
Once you use a spawn egg, the mob is owned by the server, not you. Exp is always yours.
Players can kill the mobs you place. Exp cannot be killed.

That's the difference, and in my opinion why this shouldn't be implemented.

Chests are protected in general, which prevents other people from getting access, so if someone is able to steal your stuff, it's no-one's fault but your own.

There's only so much you can do to prevent someone griefing you. Besides, people can kill other people's mobs as it is now, but if you could buy them on the market, they'd be easier to replace if lost. This means that your reason is the very reason they should be implemented, as it would make griefed animals easier to replace, which somewhat minimizes the grief.

Ideally, some sort of protection for mobs in general needs to be implemented; IE, if they're within a protection zone, the only person that can kill them is the owner of the zone.

Edit:

Also, there is a way to protect mobs:

Breed them until you have at least 4, then put 2 of them in a small room which has a protection stone near it. That way, if the others are killed, you have a way to breed more. The other way is to simply protect the area they're in completely, although I know that a large enough area isn't really feasible to protect, but an inaccessible-to-everyone-but-you room is pretty feasible.

But again, you'd have just the same methods of protecting mobs with spawn eggs as you do without them, only, with spawn eggs they're easier to replace.

Title: Re: Spawn eggs
Post by: Afro_ on June 29, 2013, 04:53:17 pm
I just noticed something,

under donations, someone could pay $5 for 50 experience levels.

Only issue is that if you die, you lose all of those levels, correct?

Has there been any issue with players donating for that package, and then complaining to staff about it? I assume it hasn't for one reason or another because the donation package still exists.
Spawn eggs would be the same as there would be a couple ways (such as death) that could cause you to lose the eggs. If people haven't complained about losing their exp from donating, then why would complaints from spawn eggs be any worse?
Exactly! It's almost the same. And horses, yaknow. It's less trouble.
Title: Re: Spawn eggs
Post by: DeeKay on June 29, 2013, 05:41:23 pm
(click to show/hide)
I was merely showing how spawn eggs and exp differs on the server, and those were just examples of potential issues with this suggestion. Also, there's no such things as 'griefing animals'. You can't own mobs on the server, so paying for spawn eggs would just be a waste of money, and you'd be better off finding them for free.
Title: Re: Spawn eggs
Post by: frobalt on June 29, 2013, 09:57:39 pm
(click to show/hide)
I was merely showing how spawn eggs and exp differs on the server, and those were just examples of potential issues with this suggestion. Also, there's no such things as 'griefing animals'. You can't own mobs on the server, so paying for spawn eggs would just be a waste of money, and you'd be better off finding them for free.

True, you can't own animals, but if you have lead some to a base and are using them yourself, then someone killing them could be counted as griefing. However, if you don't count killing someone's animals as griefing, then saying that they can easily be killed by others as griefing is kinda moot.

My biggest concern, however, is villagers. These aren't easy to get, as it requires having a splash potion of weakness and a golden apple. It seems golden apples take 9 time more gold to craft these days. I'm not personally complaining, as I've managed to get 4 villagers total this way and create 2 separate villages, but it would have been preferable to be able to just buy a couple of spawn eggs to start my village off.

Also, what's the point of the market at all if you can apply the argument of 'you can just go out and get it for free'? Having spawn eggs on the market wouldn't completely replace getting mobs for free, they'd just make it less time consuming to do so. They'd also make it so you could create a farm in the air more easily instead of having to have farms on the ground.
Title: Re: Spawn eggs
Post by: Chief149 on June 30, 2013, 12:52:48 am
I think even cooler than spawn eggs would be the plugin someone told me about that lets you throw chicken eggs at an animal. If you hit an animal with the chicken egg, then the animal/mob disappears and the chicken egg becomes a spawn egg! Now THAT would be amazing.
Title: Re: Spawn eggs
Post by: frobalt on June 30, 2013, 02:42:30 am
I think even cooler than spawn eggs would be the plugin someone told me about that lets you throw chicken eggs at an animal. If you hit an animal with the chicken egg, then the animal/mob disappears and the chicken egg becomes a spawn egg! Now THAT would be amazing.

My eyes have just turned to $ signs due to the amount of eggs I've got :P
Title: Re: Spawn eggs
Post by: 2468avc on July 01, 2013, 12:55:51 am
True, you can't own animals, but if you have lead some to a base and are using them yourself, then someone killing them could be counted as griefing. However, if you don't count killing someone's animals as griefing, then saying that they can easily be killed by others as griefing is kinda moot.

Logblock doesn't cover animals, how wouldn't the op replacing them know that you didn't kill the animals yourself?
Title: Re: Spawn eggs
Post by: frobalt on July 01, 2013, 01:09:07 am
True, you can't own animals, but if you have lead some to a base and are using them yourself, then someone killing them could be counted as griefing. However, if you don't count killing someone's animals as griefing, then saying that they can easily be killed by others as griefing is kinda moot.

Logblock doesn't cover animals, how wouldn't the op replacing them know that you didn't kill the animals yourself?

They wouldn't, however, being unable to prove you've been griefed won't change the fact that you've been griefed.

Anyway, that's a slightly different subject, as that would be debating whether you should make it possible to log animal kills so griefing animals can be prevented.

My point was, having spawn eggs would only make it more likely that animals of yours would be killed by others simply because there is more animals to have killed. Even that's debatable, as being able to use a spawn eggs to place an animal will make it easier to put them in secure locations, such as a building with protection stones that only you can access.
Title: Re: Spawn eggs
Post by: andersad on July 04, 2013, 04:04:08 am
    You KNOW the answer for that one is a DEFINITE yes  :P
Title: Re: Spawn eggs
Post by: Afro_ on July 04, 2013, 05:28:56 pm
About animal killing. If stealing 1000 horses from some1 on SMP doesn't count as grief, whaddyaknow??
Title: Re: Spawn eggs
Post by: Nick3306 on July 05, 2013, 12:23:59 am
The market will not carry spawn eggs.