I'm curious: Why is the answer no on these?The answer was no because they are too much trouble. Ex 1:
Spawn eggs only have 1 use per item, so it's not like people could spam them.
Also, I've seen this suggestion before, but that thread was deleted....did the poster delete it or am I going crazy?
Portal?Portal meaning that one topic could link you to another. But anyway, I have seen this as a donation package, but never just in the market. This could cause less people going to staff if they lost it or something.
More likely than not, people that buy that package would use it too quickly to die and lose it.Curing zombie villagers works for me. Pushing them into a mine cart for transporting them works as well.
I think if spawn eggs are implemented, it should only be passive mobs and should be quite expensive, as you only need 2 to breed your own. The primary market for spawn eggs would be those that want to start up a farm but can't find the mobs for it or can't lead them to where they want the farm. Villagers can be the most difficult to acquire.
More likely than not, people that buy that package would use it too quickly to die and lose it.Curing zombie villagers works for me. Pushing them into a mine cart for transporting them works as well.
I think if spawn eggs are implemented, it should only be passive mobs and should be quite expensive, as you only need 2 to breed your own. The primary market for spawn eggs would be those that want to start up a farm but can't find the mobs for it or can't lead them to where they want the farm. Villagers can be the most difficult to acquire.
You can store spawn eggs in a chest, therefor they can be stolen. You can't store exp in a chest.(click to show/hide)
You can store spawn eggs in a chest, therefor they can be stolen. You can't store exp in a chest.(click to show/hide)
Once you use a spawn egg, the mob is owned by the server, not you. Exp is always yours.
Players can kill the mobs you place. Exp cannot be killed.
That's the difference, and in my opinion why this shouldn't be implemented.
I just noticed something,Exactly! It's almost the same. And horses, yaknow. It's less trouble.
under donations, someone could pay $5 for 50 experience levels.
Only issue is that if you die, you lose all of those levels, correct?
Has there been any issue with players donating for that package, and then complaining to staff about it? I assume it hasn't for one reason or another because the donation package still exists.
Spawn eggs would be the same as there would be a couple ways (such as death) that could cause you to lose the eggs. If people haven't complained about losing their exp from donating, then why would complaints from spawn eggs be any worse?
I was merely showing how spawn eggs and exp differs on the server, and those were just examples of potential issues with this suggestion. Also, there's no such things as 'griefing animals'. You can't own mobs on the server, so paying for spawn eggs would just be a waste of money, and you'd be better off finding them for free.(click to show/hide)
I was merely showing how spawn eggs and exp differs on the server, and those were just examples of potential issues with this suggestion. Also, there's no such things as 'griefing animals'. You can't own mobs on the server, so paying for spawn eggs would just be a waste of money, and you'd be better off finding them for free.(click to show/hide)
I think even cooler than spawn eggs would be the plugin someone told me about that lets you throw chicken eggs at an animal. If you hit an animal with the chicken egg, then the animal/mob disappears and the chicken egg becomes a spawn egg! Now THAT would be amazing.
True, you can't own animals, but if you have lead some to a base and are using them yourself, then someone killing them could be counted as griefing. However, if you don't count killing someone's animals as griefing, then saying that they can easily be killed by others as griefing is kinda moot.
True, you can't own animals, but if you have lead some to a base and are using them yourself, then someone killing them could be counted as griefing. However, if you don't count killing someone's animals as griefing, then saying that they can easily be killed by others as griefing is kinda moot.
Logblock doesn't cover animals, how wouldn't the op replacing them know that you didn't kill the animals yourself?