Opticraft Community

Discussion forum => Offtopic => Topic started by: tylerhan2000 on July 02, 2011, 06:53:53 pm

Title: My Alpha Game
Post by: tylerhan2000 on July 02, 2011, 06:53:53 pm
My game. (which STILL has no name) is heading towards pre-Alpha stages now as I have finished all the animations and I am now working on the logic bricks, however, I would like for you guys to test it on your computers and give me some feedback on it.
Computer requirements:
(Quoted from Ace of Spades Your Gramma's rig can run this game.
But you will need at least 1 GB of RAM and around 10MB of free space that is all.

Controls: (like a FPS game)
#Controls:

if 1, bring up gun

if WASD, move around

if Mouse Movement, Look around (cap=false)

if 6 walking/moving mode

if Left mouse, Shoot

if Right mouse, iron sight/zoom in

if Shift=positive, sprint



Main point of the game: Build a ladder as high as you can with the bodies of the zombies.

Test #1 will have a rigid body system allowing the zombies to topple and spin
while it will be more laggy then test #2

Test #2 is a toned down version of #1 and zombies will not topple and spin when dying.

Please tell me any bugs, improvments etc. I could make.

Thank you all Alpha testers!

There will be 10000000000000000000000000000 zombies after your ass so stay frosty.

Update: I am still working on coding the minecraft aspect of it which is building and destroying blocks and also vehicles will be added soon.

Pre-Alpha testing release date: June 29, 2011

If you want to give this game a try, reply to this post.

[video=youtube]http://www.youtube.com/watch?v=3gTKctSeimo[/video]

download link is here :/
http://www.mediafire.com/?0kie0kx86dno84l

PATCHED VERSION 2:
http://www.mediafire.com/?quxocb1b4r8n4lp

(http://www.opticraft.net/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FSaNbR.jpg&hash=0e5ea79984cefe48505b29f310164df4)

Game was made with the Blender GLSL engine, Using Python.
Title: Re: My Alpha Game
Post by: SoulKnightGT on July 02, 2011, 07:15:15 pm
sounds like fun, ill try it out in a couple of days  ;)