Opticraft Community

Discussion forum => Legacy => Archives => General Discussion => Topic started by: jlhscar on November 18, 2011, 10:47:12 pm

Title: 1.00
Post by: jlhscar on November 18, 2011, 10:47:12 pm
Guys!!!!!please update the smp server!!!!i want to play XD
Title: Re: 1.00
Post by: Wratkie on November 18, 2011, 10:53:29 pm
it will be available soon :D
Title: Re: 1.00
Post by: clawstrider on November 18, 2011, 10:57:37 pm
Unfortunatly :( I miss 1.7.3
Title: Re: 1.00
Post by: jlhscar on November 18, 2011, 11:14:51 pm
Yeah I only can play single and there are all these new sounds.
Title: Re: 1.00
Post by: omaroo2 on November 18, 2011, 11:50:35 pm
Unfortunatly :( I miss 1.7.3
Agree, but i'v been playing 1.0 with terre but it was fun :D
We killed the boss dragon :P i became level 103 and he was level 97 :D
It was fun :P
Title: Re: 1.00
Post by: DigiDuncan on November 19, 2011, 05:43:18 pm
(http://www.opticraft.net/proxy.php?request=http%3A%2F%2Fdl.dropbox.com%2Fu%2F48318629%2Fopticraftyuno.png&hash=472e866fbebea47ecfe16ac48430fab4)
Title: Re: 1.00
Post by: Terrewee on November 19, 2011, 07:33:55 pm
just wander around in ssp untill it's updated
Title: Re: 1.00
Post by: Xeadin on November 19, 2011, 08:01:20 pm
Or you could just fish out the older beta clients in the Minecraft Forums, save a copy of ALL the minecraft.jar files and replace them so that you can still play in the Opticraft Beta server.

That's what I'm doing currently. Not a hassle at all
Title: Re: 1.00
Post by: jlhscar on November 19, 2011, 08:35:15 pm
Right now I have a epic house on top of a hill in single. Oh yeah.
Title: Re: 1.00
Post by: Mr_Mr_Mr on November 19, 2011, 08:41:54 pm
(http://www.opticraft.net/proxy.php?request=http%3A%2F%2Fdl.dropbox.com%2Fu%2F48318629%2Fopticraftyuno.png&hash=472e866fbebea47ecfe16ac48430fab4)
It's not opticraft that isn't updating, it's bukkit that isn't updating.
Title: Re: 1.00
Post by: Spartan on November 19, 2011, 08:44:08 pm
Lol... you really think bukkit isn't updating? They barely had enough time to do 1.9, and there were some major changes in that release, and the minecraft 1.0 comes out... even more stuff is added. You can't just POOF and you have a server software, WORK has to go into it.
Title: Re: 1.00
Post by: DigiDuncan on November 19, 2011, 08:45:43 pm
Well, the official minecraft_server.jar is out...
Title: Re: 1.00
Post by: Mr_Mr_Mr on November 20, 2011, 12:26:46 am
Well, the official minecraft_server.jar is out...
It's insecure.

Lol... you really think bukkit isn't updating? They barely had enough time to do 1.9, and there were some major changes in that release, and the minecraft 1.0 comes out... even more stuff is added. You can't just POOF and you have a server software, WORK has to go into it.
Blame Bukkit for saying they'd have it out durring the minecon.
Title: Re: 1.00
Post by: optical on November 20, 2011, 08:02:19 am
We have to wait for three things.

a): Bukkit to update to 1.0 (primary blockage)

b): plugins to update to new bukkit build

c): new map spawn to be created (can be done concurrently with C, once we decide on the spawn and who is building it etc)
Title: Re: 1.00
Post by: Nyssa on November 20, 2011, 08:26:50 am
Opti returns!
Title: Re: 1.00
Post by: clawstrider on November 20, 2011, 10:38:53 am
c): new map spawn to be created (can be done concurrently with C, once we decide on the spawn and who is building it etc)

I totally get the other things, but could we make the spawn really awesome, like a few other servers have? I mean the wooden house was cool, but something massive, and epic.
Title: Re: 1.00
Post by: Implosions on November 20, 2011, 04:19:43 pm
Probably it will go to epic scale. It was a test server anyway so they didn't need to put much work into the spawn.
Title: Re: 1.00
Post by: optical on November 21, 2011, 02:22:35 am
I have a feeling the initial spawn will not be epic scale, but will be replaced with a new one at a later stage.
Title: Re: 1.00
Post by: Spartan on November 21, 2011, 03:01:45 am
let monkey do it lol
Title: Re: 1.00
Post by: Destroy8r9 on November 21, 2011, 04:09:42 am
why dont we just have everyone pitch in with the new spawn that way it should be done quicker ;D ;D ;D
Title: Re: 1.00
Post by: SoulKnightGT on November 21, 2011, 04:15:24 am
I don`t think so Destroyer...some people might not get along.

and some people most people have a different building style.
Title: Re: 1.00
Post by: grand_chill on November 21, 2011, 05:18:44 am
It would be nice to have multiple people doing something though, like the spaw, as it will make the feeling of the server more community orientaded. It also allows people to decide on what they want the spawn to be. Im sure a lot of us would like to have a say on what it would be.
Title: Re: 1.00
Post by: Terrewee on November 21, 2011, 06:44:51 am
just let the crafters build the spawn ;P jk jk

i can't speak for all crafters, but i wouldn't mind helping with the spawn :P
Title: Re: 1.00
Post by: Nick3306 on November 21, 2011, 06:49:14 am
Optical isn't the spawn already done?
Title: Re: 1.00
Post by: frodonk on November 21, 2011, 06:52:09 am
if ever anyone needs help in building a new spawn, I'm in.

I agree with grand_chill, we could have someone design the spawn, and post it here, any comments will be considered and if everyone's happy with it we could build it.

i'll leave it to the higher ups to decide who they would want to come up with the initial design.
Title: Re: 1.00
Post by: clawstrider on November 21, 2011, 07:17:29 am
I think a pretty good system would be to have crafters, and they would each have a "team", of volunteers. They then could tell the volunteers what to do, so everyone helps, and it looks good, and it gets done quicker.
Title: Re: 1.00
Post by: grand_chill on November 21, 2011, 07:26:05 am
I think a pretty good system would be to have crafters, and they would each have a "team", of volunteers. They then could tell the volunteers what to do, so everyone helps, and it looks good, and it gets done quicker.
Cool idea.  :)
Title: Re: 1.00
Post by: Nick3306 on November 21, 2011, 07:43:44 am
I am still confused as to why we aren't using the spawn relkeb took 6 hours to build.
Title: Re: 1.00
Post by: optical on November 21, 2011, 07:54:31 am
That is a Single building Nick, and I am not convinced it really suits the job, but yes we do have that as an option.
Title: Re: 1.00
Post by: frodonk on November 21, 2011, 09:11:14 am
I think a pretty good system would be to have crafters, and they would each have a "team", of volunteers. They then could tell the volunteers what to do, so everyone helps, and it looks good, and it gets done quicker.

exactly what I was saying :D
Title: Re: 1.00
Post by: Nick3306 on November 21, 2011, 01:19:16 pm
That is a Single building Nick, and I am not convinced it really suits the job, but yes we do have that as an option.
I understand that it can't act as the spawn alone but i think it would work out great.
Title: Re: 1.00
Post by: clawstrider on November 21, 2011, 02:39:59 pm
I am still confused as to why we aren't using the spawn relkeb took 6 hours to build.
Because it helps bind the community, it would look better, nobody has seen Relkeb's build, it is 1 man vs a server...
Title: Re: 1.00
Post by: Relkeb on November 21, 2011, 03:04:37 pm
That is a Single building Nick, and I am not convinced it really suits the job, but yes we do have that as an option.

Well, fuck.
Title: Re: 1.00
Post by: Nick3306 on November 21, 2011, 03:49:43 pm
I am still confused as to why we aren't using the spawn relkeb took 6 hours to build.
Because it helps bind the community, it would look better, nobody has seen Relkeb's build, it is 1 man vs a server...
well when that one man spends 6 hours under the pretense that his build would be used it levels out.
Title: Re: 1.00
Post by: Terrewee on November 21, 2011, 04:44:01 pm
i understand where your comming from nick, it's six long hours of work made by a trusted person.

but you also have to understand that there are better options... (no offence to relkeb)
Title: Re: 1.00
Post by: Nick3306 on November 21, 2011, 07:37:32 pm
i understand where your comming from nick, it's six long hours of work made by a trusted person.

but you also have to understand that there are better options... (no offence to relkeb)
You have not seen the spawn though so you cant be sure there are better options.
Title: Re: 1.00
Post by: clawstrider on November 21, 2011, 07:47:16 pm
i understand where your comming from nick, it's six long hours of work made by a trusted person.

but you also have to understand that there are better options... (no offence to relkeb)
You have not seen the spawn though so you cant be sure there are better options.

I also understand that Relkeb, while a very capable builder, is probably not as good as Monkey and Toxic and Terre and (Spartan) and Gurgonis and Luminaeus (If he stills plays) and ZXFEAR and last, but by no means least, Xoiiku (Hope I haven't forgotten anyone :/ ) each building for 6 hours, with work teams of roughly 3ish atleast.
We could probably get more from the classic server, and have it as an event. Agreed?
Title: Re: 1.00
Post by: Destroy8r9 on November 21, 2011, 08:02:23 pm
Claw you forgot rogueish and i think lumi quit :'( :'( :'(
Title: Re: 1.00
Post by: Relkeb on November 21, 2011, 08:11:48 pm
(Nick I appreciate the defense)

I would never go out on a whim and spend that much effort making a spawn just for shits knowing that we would use one made by others instead. I'm not an idiot.

Its just that I was under the absolute impression (yes, from optical) that the building plans I showed him would be for the new spawn. Therefore at that time I willingly put in the man-hours. But alas, looks like it was in vain.

Its cool though, do whatever. I'd rather have a great spawn then a shitty one that can be blamed on me.
Title: Re: 1.00
Post by: Nick3306 on November 21, 2011, 08:15:57 pm
Well i dont think anyone can make a spawn close to as good as yours by release time, like optical said we can make an amazing one later.
Title: Re: 1.00
Post by: clawstrider on November 21, 2011, 08:29:40 pm
Claw you forgot rogueish and i think lumi quit :'( :'( :'(

0_o Don't think I have ever seen rogueish on classic.


Well i dont think anyone can make a spawn close to as good as yours by release time, like optical said we can make an amazing one later.

I thought you understood that this needs to be done after release, so we can all get on?
Title: Re: 1.00
Post by: Implosions on November 21, 2011, 08:45:20 pm
Quote
Hope I haven't forgotten anyone :/

I believe you did  ;)
Title: Re: 1.00
Post by: SoulKnightGT on November 21, 2011, 08:50:55 pm
Claw you forgot rogueish and i think lumi quit :'( :'( :'(

0_o Don't think I have ever seen rogueish on classic.
Same.

Claw you forgot rogueish and i think lumi quit.
why Rogueish? he's a good builder, but I dont think he would be enough. (i mean instead of the Classic Crafters)

And supposly Lum quit.
Title: Re: 1.00
Post by: Destroy8r9 on November 21, 2011, 08:55:29 pm
I reckon rogue could make crafter if he wanted to but there are some good buildiers out there that arent crafters you dont have to be a crafter to be a good builder
Title: Re: 1.00
Post by: rogueish on November 21, 2011, 09:21:32 pm
I tried playing classic for a few days at first, but I couldn't ever find anyone on to judge me for a promotion to recruit.  At any rate, I've seen others' builds on SMP and I'm not sure I'm in that class yet, heh.  I just build a lot, and sometimes I get lucky and things work out :P

Personally I don't see why the entire spawn would need to be fleshed out right away, and why it couldn't change over time.  The spawn is what visitors and new people see when they first log in, right?.  The spawn on Opticraft classic is what got me hooked on MC - I saw that Statue of Liberty and I was just in complete awe. 

I think it would be great if the spawn area was large enough to showcase builds from some of the server's best crafters.  I realize we could have different areas of the map for this, and everyone will have their own territory, but the ability to just wander around a bit and see a 'museum' of high quality builds would be interesting.  I know there are lots of builds on the server right now that are great, but I've never seen them - and I have no idea how to get to them.  Builders who get to build at spawn could post signs if they have larger builds elsewhere and invite people to port to their home to see those too.

I think it would also serve to push people to build out into the rest of the map a bit.  I'm not sure exactly how building will be restricted on the new server, but if people can do it, they're going to run right outside the spawn's protected area and start looking for trees to (partially) chop down.  A small spawn could quickly be completely surrounded by dirt houses and floating leaves.
Title: Re: 1.00
Post by: Nick3306 on November 21, 2011, 09:25:22 pm
Well you want the spawn to be amazing but it has to be simple at the same time. Remember that this is an SMP server not a creative server. I can't tell you how many times i have joined a server and gotten frustrated because the spawn was so big and too complex. SMP guests don't care about spawn as much as say people in classic.
Title: Re: 1.00
Post by: optical on November 21, 2011, 09:30:15 pm
I will have a look at getting the spawn building onto a new map soon - anyone got a 1.00 seed worth trying (pics/video of it would be preferred)
Title: Re: 1.00
Post by: rogueish on November 21, 2011, 09:41:32 pm
Well you want the spawn to be amazing but it has to be simple at the same time. Remember that this is an SMP server not a creative server. I can't tell you how many times i have joined a server and gotten frustrated because the spawn was so big and too complex. SMP guests don't care about spawn as much as say people in classic.

True, I've run into that problem as well.  I don't think a big spawn area would be a problem, though, if there are clear instructions (and ideally a simple method) to get to an area where a new person can claim land.  Eventually, as the server grows a new person might have to wander for a long time to find empty land, fighting monsters and starvation on the way.  I've left servers that otherwise looked promising because I couldn't get to empty land before starving and/or getting creeper bombed.
 
Title: Re: 1.00
Post by: clawstrider on November 21, 2011, 10:09:52 pm
I will have a look at getting the spawn building onto a new map soon - anyone got a 1.00 seed worth trying (pics/video of it would be preferred)

What are you looking for? A very extreme, good looking terrain? A flat land, good for building (Although most flat lands are normally deserts or plains, which have very little trees, always a problem...), varied biomes?
Title: Re: 1.00
Post by: optical on November 21, 2011, 10:13:26 pm
Generally flat land, minimal water/ocean cover, with forests etc/ Less mountainy
Title: Re: 1.00
Post by: Nick3306 on November 21, 2011, 10:14:26 pm
See i think the mountains are the funnest part of smp, but it's up to you.
Title: Re: 1.00
Post by: Tobs on November 21, 2011, 10:14:45 pm
I will have a look at getting the spawn building onto a new map soon - anyone got a 1.00 seed worth trying (pics/video of it would be preferred)
Well I've been generating a few, one that caught my eye is 1441997694

It has a nice range of mountains, flat, swamp, ocean and pine biomes near the natural spawn, (in the circle) http://i.imgur.com/mJdy7.jpg

Mostly flat though ;)
Sure there are other good ones but this one Is pretty good.
Title: Re: 1.00
Post by: clawstrider on November 21, 2011, 10:43:04 pm
Post 3, Beachfront (http://www.minecraftforum.net/topic/803276-my-search-for-good-100-seeds/) Hope this is what you meant!

Just looked at Tobs' map. That would be better than mine in my opinion.
Also...

(http://www.opticraft.net/proxy.php?request=http%3A%2F%2Fimg3.imageshack.us%2Fimg3%2F9651%2Fmapgd.png&hash=bece1fe50cdfd85d46c9e6ddb919d8a7)

/reserved :P That is some black magic awesomeness.
Title: Re: 1.00
Post by: Destroy8r9 on November 22, 2011, 12:19:30 am
i have one ill have to get the seed when i get home but it has some mountains some desserts plains a ocean and some snowy biomes also i found this mod its called biosphere genrator basicly it genrates eveything in giant sphere with little spheres of diamond and lapiz floating around and in each spehere theres a diffrent biome like each person could have a little sphere wehre the bigger ones are further out if we could make that so it encourages exploring
Title: Re: 1.00
Post by: clawstrider on November 22, 2011, 12:40:46 am
i have one ill have to get the seed when i get home but it has some mountains some desserts plains a ocean and some snowy biomes also i found this mod its called biosphere genrator basicly it genrates eveything in giant sphere with little spheres of diamond and lapiz floating around and in each spehere theres a diffrent biome like each person could have a little sphere wehre the bigger ones are further out if we could make that so it encourages exploring

Biospheres by Rigasumi (http://www.minecraftforum.net/topic/75440-v100-risugamis-mods-everything-updated/).
This has, unfortunatly, not been updated to 1.0.0 yet.
Then again, it may work because its just generating a map.
I don't believe this could work, but then again, it could be an event or something (Say Optic runs something like this for 1 week a month. Different mods. That would be kinda neat. Then you can take home the world at the end of the week.) Would that be viable Optic? And if so, shall I add it to suggestions as a seperate post?
Title: Re: 1.00
Post by: Destroy8r9 on November 22, 2011, 03:07:10 am
claw but with my idea theres a problem people could grief the bridges and that means where gonna fall of but anyway it would make getting diamonds and lapiz easier if you dont fall off
Title: Re: 1.00
Post by: Nick3306 on November 22, 2011, 03:42:35 am
Lets worry about getting the server up and running first guys.
Title: Re: 1.00
Post by: Tobs on November 22, 2011, 07:09:54 am
Post 3, Beachfront (http://www.minecraftforum.net/topic/803276-my-search-for-good-100-seeds/) Hope this is what you meant!
/reserved :P That is some black magic awesomeness.

I've seen a few nice places in those mountains :P

And I really don't see the biosphere thing happening, even as an event, but if it does it would be totally pointless in my opinion.
Title: Re: 1.00
Post by: frodonk on November 22, 2011, 04:01:18 pm
-382734661

advantages: spawn near a fairly flat elevated area, with a small river around the raised area. mountains around 200 blocks from spawn area (estimated)

disadvantages: near a swamp biome, with a desert after that, spawn near pigs, not much forest from what i can see from the spawn point.

i'll look at more seeds in 8 hours if anyone cares enough, a better description of the map that is wanted might be needed though to match with whatever map i'll find.

edit:

1297880280

best seed that ive seen, you spawn in the middle of 4 different biomes.
Title: Re: 1.00
Post by: Destroy8r9 on November 23, 2011, 08:59:30 pm
Well i found a seed where you spanw in a npc village ive also found one where you spawn on a small island with a mushroom biome on another island near by with a awesome overhang
Title: Re: 1.00
Post by: clawstrider on November 23, 2011, 10:13:33 pm
Well i found a seed where you spanw in a npc village ive also found one where you spawn on a small island with a mushroom biome on another island near by with a awesome overhang

1. I think Optic said NPC villages are disabled. (Please correct if I am wrong!)
2. Small islands aren't good (Not enough room for everyone, and harder for people to visit or recover stuff if its over the sea.)

But thanks for helping!
Title: Re: 1.00
Post by: Llyrrr (XpLo) on November 23, 2011, 10:45:22 pm
Yes. NPC villages where disabled by Opti.

Small islands would be a bit annoying that would require a boat (Maybe not) And if you did die with all your items on you, Say goodbye to those items.
I think we should just stick to a Large Island. Would be much safer and better instead of people crying because of not much space to build etc.
Overall i thought the 1.8 Island was a nice place plenty of mines and other stuff.
1 Problem i have noticed, There is a lack of sheep's around and we need wool to make our bed's.
Title: Re: 1.00
Post by: SoulKnightGT on November 23, 2011, 11:02:22 pm
There is a lack of sheep's around and we need wool to make our bed's.
Well,all the bed is really for is to make it your /home. thats all. you can't sleep in it.
Title: Re: 1.00
Post by: Llyrrr (XpLo) on November 23, 2011, 11:05:49 pm
Ahhh.... never knew that, Never had a bed online.
Now i know, And knowing is half the battle.
G.I.Joe.
Title: Re: 1.00
Post by: Nick3306 on November 23, 2011, 11:09:02 pm
There is a lack of sheep's around and we need wool to make our bed's.
Well,all the bed is really for is to make it your /home. thats all. you can't sleep in it.
You can if the whole server gets into a bed, it will skip the nighttime.
Title: Re: 1.00
Post by: TarynMai on November 23, 2011, 11:10:57 pm
You can if the whole server gets into a bed, it will skip the nighttime.

You can!? :O

Ahhh.... never knew that, Never had a bed online.
Now i know, And knowing is half the battle.
G.I.Joe.

Lolwut.
Title: Re: 1.00
Post by: SoulKnightGT on November 23, 2011, 11:11:08 pm
There is a lack of sheep's around and we need wool to make our bed's.
Well,all the bed is really for is to make it your /home. thats all. you can't sleep in it.
You can if the whole server gets into a bed, it will skip the nighttime.
Well yea, but if there's 10 people on, do you really think all of them would go to sleep?
Title: Re: 1.00
Post by: clawstrider on November 23, 2011, 11:13:29 pm
There is a lack of sheep's around and we need wool to make our bed's.
Well,all the bed is really for is to make it your /home. thats all. you can't sleep in it.
You can if the whole server gets into a bed, it will skip the nighttime.
Well yea, but if there's 10 people on, do you really think all of them would go to sleep?

Depends how... persuasive... you are ;)

On a serious note, lack of trees is an issue.
Title: Re: 1.00
Post by: rogueish on November 23, 2011, 11:19:02 pm
There is a lack of sheep's around and we need wool to make our bed's.

Doesn't wool regrow on sheep in 1.0?  Granted you don't have to have a bed, but I've made lots of beds for decorative purposes, and I'd use a lot more wool in my builds for color and textural differences if I could get more of it.
Title: Re: 1.00
Post by: grand_chill on November 24, 2011, 12:37:54 am
There is a lack of sheep's around and we need wool to make our bed's.

Doesn't wool regrow on sheep in 1.0?  Granted you don't have to have a bed, but I've made lots of beds for decorative purposes, and I'd use a lot more wool in my builds for color and textural differences if I could get more of it.
Supposedly.

There is a lack of sheep's around and we need wool to make our bed's.
Well,all the bed is really for is to make it your /home. thats all. you can't sleep in it.
You can if the whole server gets into a bed, it will skip the nighttime.
Well yea, but if there's 10 people on, do you really think all of them would go to sleep?

Depends how... persuasive... you are ;)

On a serious note, lack of trees is an issue.
Lack of trees isnt an issue. If we seriously were running outta trees than count on me replanting lol. I always keep the saplings for later dates.
Title: Re: 1.00
Post by: Nick3306 on November 24, 2011, 01:41:09 am
Admins (and maybe OP's) Will be re planting trees for 1.0
Title: Re: 1.00
Post by: lLLEGAL on November 24, 2011, 01:42:00 am
Admins (and maybe OP's) Will be re planting trees for 1.0
That's good to hear!
But why are NPC villages disabled?
Title: Re: 1.00
Post by: Destroy8r9 on November 24, 2011, 01:43:14 am
i got a few other seeds which are preety good one spawns you on a massive plain and then has mountains and a ocean and dessert surrounding it when you get to the edges and whycant we have npc villages anyway
Title: Re: 1.00
Post by: SoulKnightGT on November 24, 2011, 02:12:49 am
I thing it was because they were easy to find and they make SMP life easy. (Food, Weapons, shelter, ect.)
Title: Re: 1.00
Post by: TarynMai on November 24, 2011, 02:14:17 am
The only thing that sucks is that no one is on beta right now....and my freaking house has a huge ass hole in it. Stupid griefers. -.-
Title: Re: 1.00
Post by: frodonk on November 24, 2011, 02:33:54 am
so ravines, abandoned mine shafts and strongholds are disabled too?
Title: Re: 1.00
Post by: optical on November 24, 2011, 02:55:07 am
npc villages are not disabled, it was merely an idea.
Title: Re: 1.00
Post by: SoulKnightGT on November 24, 2011, 02:56:33 am
Oh, I knew that :P

Okay, i guess we know it was an idea. False Alarm.
Title: Re: 1.00
Post by: lLLEGAL on November 24, 2011, 06:14:53 am
npc villages are not disabled, it was merely an idea.
Whew.. Thanks Optical. :)
Title: Re: 1.00
Post by: clawstrider on November 24, 2011, 10:57:58 am
Ah, sorry. I thought I heard someone say they were disabled as it just gives you free resources with no effort (Wheat, materials, a house etc.) My bad, sorry for the false alarm!

Offtopic: Frodonk, if you disable villages, I know strongholds and mineshafts are disabled, but are Ravines?
Title: Re: 1.00
Post by: frodonk on November 24, 2011, 01:51:25 pm
well i dont know, that's why im asking, since in my opinion there's no harm in having strongholds, mine shafts and ravines (if they are included in the list as something that can be disabled) in the server, but i can see how npc villages can make everything easy in a SMP server.

from what i can see i think ravines are part of the geography of the map, and cannot be disabled, i could be wrong though.

just my 2 cents, and i think that we should have a seed first, unless there's already one.
Title: Re: 1.00
Post by: Tobs on November 24, 2011, 04:46:46 pm
You are correct - for server sofware you download (Notch's, Bukkit etc.), but if the server's map generator was to be modded/if there was a plugin to mod the generator to disable ravines you would be able to turn them off - but I don't see any point as to why you would want to as they are fun to explore, and have monsters drop from above :P

NPC villages are not really that common and the only resources they have that you couldnt get too easily if they were disabled is the wool, glass and iron bars. Wood, cobblestone, gravel and wheat can be easily obtained without any villages, through trees and tall grass. And as for a house, if you were that lazy not to build one and to search for miles and miles for a village just to call home you might as well just build your own. Plus, you are limited as to where you want to build (unless the village is in the perfect spot ;)). On other servers I've been on people just dismiss the villages anyway and only take the wheat. But thats just my opinion so yeah :P
Title: Re: 1.00
Post by: clawstrider on November 24, 2011, 05:34:11 pm
I would like to have ravines, mineshafts, and villages etc.

I just had 2 thoughts though:
1. We should delete Tobs' post and pm optical the code, so people don't take it, and create a world of their own, then find where stuff is or whatever.
2. Some sort of plugin to allow you to get melon/pumpkin seeds fairly easily. Food is helpful, and melons are quite good. If somebody found a abandoned mineshaft, and that was the only one in the area for a while, they could sell it at obsenely high prices, as nobody else can get them (Without stealing).
Title: Re: 1.00
Post by: frodonk on November 24, 2011, 06:04:30 pm
1. that is assuming tob's seed is used, which of course idk if it will be used. but whatever seed it is i agree with claw.

2. i thought pumpkins are found randomly in the overworld?
Title: Re: 1.00
Post by: Mr_Mr_Mr on November 24, 2011, 06:29:57 pm
Generally flat land, minimal water/ocean cover, with forests etc/ Less mountainy
I don't see what's so bad about mountains, it's the oceans that bug me.
Title: Re: 1.00
Post by: Tobs on November 24, 2011, 06:45:34 pm
They are found on the surface world, and I don't think there is any point for your second point claw. It's fun to see people break into your mineshafts and sreal your melon seeds because they are rare...  :P
But once people find pumpkins they can be crafted to make seeds in which they can be mass produced and same with melons.

And as for your first point claw, it is avalible in F3 still so there's no point really. Optical can remove the seed if he would like to use it :)

Mr, I think optical might mean not the whole/most of the map mountainous - altohugh I do like mountains a bit too :P
Title: Re: 1.00
Post by: Destroy8r9 on November 24, 2011, 07:06:59 pm
I still dont see what would be wrong with spawning in a npc village and opti could just move the spawn out of the village we so we spawn there in a epic strucre with the village infront of us
Title: Re: 1.00
Post by: clawstrider on November 24, 2011, 07:15:51 pm
I still dont see what would be wrong with spawning in a npc village and opti could just move the spawn out of the village we so we spawn there in a epic strucre with the village infront of us

Its more that nobody really cares if we have a village rather than us just not wanting it...
Title: Re: 1.00
Post by: Tobs on November 24, 2011, 08:29:30 pm
What claw said,

On other servers I've been on people just dismiss the villages anyway
And same here on opticraft for most people. It is also a lot nicer to have a unique spawn rather than one that everyone who has minecraft has seen.
Title: Re: 1.00
Post by: SpikeyThorn on November 24, 2011, 08:39:53 pm
Wait... so it is being re-set for 1.0?
Title: Re: 1.00
Post by: Destroy8r9 on November 24, 2011, 08:45:50 pm
Well i've still got some other seeds like a large archpelego
Title: Re: 1.00
Post by: Tobs on November 24, 2011, 09:16:19 pm
When craftbukkit and all the plugins have been updated yes. It's currently on a 1.7 map :P
Title: Re: 1.00
Post by: Relkeb on November 24, 2011, 10:41:44 pm
Being that this is a survival server, I would hope we use a map seed that has lots of mountains and minimal bodies of water. I think adventure is a big part of playing on a survival server, and walking along flatlands can get rather boring.

Title: Re: 1.00
Post by: littlej11 on November 24, 2011, 10:57:20 pm
Being that this is a survival server, I would hope we use a map seed that has lots of mountains and minimal bodies of water. I think adventure is a big part of playing on a survival server, and walking along flatlands can get rather boring.


Title: Re: 1.00
Post by: davioo on November 24, 2011, 11:21:55 pm
Being that this is a survival server, I would hope we use a map seed that has lots of mountains and minimal bodies of water. I think adventure is a big part of playing on a survival server, and walking along flatlands can get rather boring.



I agree with what Relkeb said.
Title: Re: 1.00
Post by: Mr_Mr_Mr on November 25, 2011, 03:44:54 am
Being that this is a survival server, I would hope we use a map seed that has lots of mountains and minimal bodies of water. I think adventure is a big part of playing on a survival server, and walking along flatlands can get rather boring.
I hate the ocean update, it's annoying, why would anyone need an ocean?
Title: Re: 1.00
Post by: optical on November 25, 2011, 03:56:22 am
I honestly have no idea why they added oceans, especially if boats are still broken/buggy as hell.
Title: Re: 1.00
Post by: Nyssa on November 25, 2011, 04:03:37 am
To make the atlantis city and fleets and stuff like BBQ Bay =p
Title: Re: 1.00
Post by: omaroo2 on November 25, 2011, 07:05:35 am
Oceans sucks, I made a private vanilla server and I was stuck in the oceans and I couldn't find a land to stay on...
Title: Re: 1.00
Post by: clawstrider on November 25, 2011, 07:10:28 am
To make the atlantis city and fleets and stuff like BBQ Bay =p

That BBQ bay thing was made before oceans.

I agree with Optical, oceans suck, I guess they could be alright on singleplayer, if you could toggle them on off in generation (But seperate to stongholds and whatever).

I have seen videos where people spawn in the middle of an ocean, they try to swim to mainland, die of hunger (You know, 1/2 a heart left, its night when they finally find land).
Title: Re: 1.00
Post by: Nyssa on November 25, 2011, 07:18:18 am
To make the atlantis city and fleets and stuff like BBQ Bay =p

That BBQ bay thing was made before oceans.

I agree with Optical, oceans suck, I guess they could be alright on singleplayer, if you could toggle them on off in generation (But seperate to stongholds and whatever).

I have seen videos where people spawn in the middle of an ocean, they try to swim to mainland, die of hunger (You know, 1/2 a heart left, its night when they finally find land).

i know it was but now there would be plenty of room for more seems there are more people here.

if all else fails get morten or relkeb to make some flat land, or maybe mountains on it if they feel creative
Title: Re: 1.00
Post by: morten2ela on November 25, 2011, 08:53:26 am
I agreed Relkeb, if you are playing singleplayer. The mountains and such gets ruined shortly after serverlaunch. Flat lands with amazing architecture are much more impressive to me. People will not come to Opticraft to view mountains, trees and rivers.
Title: Re: 1.00
Post by: Terrewee on November 25, 2011, 10:26:18 am
@morten
if you leave out the natural elements it will all look less cool.
i mean, if you have a castle with a village but no river or mountains or forests in the neighbourhood it'll just look like some buildings in the middle of nowhere.
what you expect is classic style building in beta, but mostly the reasom why people play beta is for the block variaty (duhh), survival, and of course the landscapes. if you cut out that last one, it will atract less people.

this is my opinion.
Title: Re: 1.00
Post by: morten2ela on November 25, 2011, 10:54:22 am
I am not saying to remove every aspect of the natural elements, just not as drastic as they are now. and there is possible for some mountains, yes. But as it is now, there are almost no "flat"lands, just a bunch of mountaintops with some less than decent buildings on them.
Title: Re: 1.00
Post by: Relkeb on November 25, 2011, 02:54:18 pm
I agreed Relkeb, if you are playing singleplayer. The mountains and such gets ruined shortly after serverlaunch. Flat lands with amazing architecture are much more impressive to me. People will not come to Opticraft to view mountains, trees and rivers.

The purpose of a survival server isn't to impress people. Its for fun.

When I go to other smp servers I'm not there to drool over other peoples work, I'm there to play survival. For instance, the reddit survival server is probably the best one I've been on cause the terrain is so awesome. Mountains everywhere. Me, Nick, and Optical went on a while ago and I think it was pretty enjoyable due to that terrain element. If people wanna have eyegasms over our work they can visit the classic server.
Title: Re: 1.00
Post by: Nick3306 on November 25, 2011, 05:50:49 pm
Exactly what relkeb said, this is a survival server not a creative server. People seem to think that they are going to be given huge plots of land and the blocks to be able to build huge projects but that is what a creative server is for. Survival servers are all about surviving, so you will see small log houses and builds that look crappy. And it is way more fun to try and survive in a mountainous terrain. I don't want to walk on flat lands the whole time, they are unappealing and boring. Mountains are exciting and make you want to explore them.
Title: Re: 1.00
Post by: Relkeb on November 25, 2011, 07:29:39 pm
Exactly what relkeb said, this is a survival server not a creative server. People seem to think that they are going to be given huge plots of land and the blocks to be able to build huge projects but that is what a creative server is for. Survival servers are all about surviving, so you will see small log houses and builds that look crappy. And it is way more fun to try and survive in a mountainous terrain. I don't want to walk on flat lands the whole time, they are unappealing and boring. Mountains are exciting and make you want to explore them.

Exactly.
Title: Re: 1.00
Post by: morten2ela on November 26, 2011, 02:08:10 am
And what will people do after viewing our mountains and creating their dirt hut?

My view of survival vs creative minecraft 1.0 servers, is the method of getting the materials, not which buildings that get built!
Title: Re: 1.00
Post by: Relkeb on November 26, 2011, 02:10:44 am
And what will people do after viewing our mountains and creating their dirt hut?

And what will people do after viewing our beautiful builds?
Title: Re: 1.00
Post by: Nick3306 on November 26, 2011, 07:39:27 am
And what will people do after viewing our mountains and creating their dirt hut?
Umm maybe survive?

I'm not saying that great buildings shouldn't be built, im saying that is not the point of survival therefore we should not focus on it.
Title: Re: 1.00
Post by: Terrewee on November 26, 2011, 11:40:02 am
ok, ppl you knoiw what?
let's get a seed with flat land around spawn and rought terrain around that flat area
Title: Re: 1.00
Post by: lLLEGAL on November 26, 2011, 11:51:47 am
ok, ppl you knoiw what?
let's get a seed with flat land around spawn and rought terrain around that flat area
Sounds good! Make sure it's zoned, though. Or not, if you don't mind people digging around it.
Title: Re: 1.00
Post by: morten2ela on November 26, 2011, 01:01:12 pm
And what will people do after viewing our mountains and creating their dirt hut?

And what will people do after viewing our beautiful builds?

That is not even an argument.

Start building their own ones, join a city, try making money. Anything that won't bore them, and cause them to leave.
Title: Re: 1.00
Post by: Relkeb on November 26, 2011, 01:16:25 pm
Its not intended to be an argument. Its the same question you posed but from a different perspective.

Optical whats your opinion, you haven't said much
Title: Re: 1.00
Post by: Nick3306 on November 26, 2011, 05:29:54 pm
Morten, if survival is about making great builds, then why is it called survival?
Title: Re: 1.00
Post by: Mr_Mr_Mr on November 26, 2011, 07:45:03 pm
And what will people do after viewing our mountains and creating their dirt hut?

My view of survival vs creative minecraft 1.0 servers, is the method of getting the materials, not which buildings that get built!
I say we have a variety, mountains for people that want to survive, and flatter lands for people that want to build.
Title: Re: 1.00
Post by: Relkeb on November 26, 2011, 08:13:49 pm
And what will people do after viewing our mountains and creating their dirt hut?

My view of survival vs creative minecraft 1.0 servers, is the method of getting the materials, not which buildings that get built!
I say we have a variety, mountains for people that want to survive, and flatter lands for people that want to build.

Brilliant.
(http://www.opticraft.net/proxy.php?request=http%3A%2F%2Fgifs.gifbin.com%2F1233928590_citizen%2520kane%2520clapping.gif&hash=83231c47285c93ffafc413185c58ca9d)
Title: Re: 1.00
Post by: morten2ela on November 26, 2011, 08:33:44 pm
Morten, if survival is about making great builds, then why is it called survival?

Name some servers where people come on every day, having fun just surviving. This is a community, it should be based on something sustainable.


I would also like to insert my orginal statement.
I am not saying to remove every aspect of the natural elements, just not as drastic as they are now. and there is possible for some mountains, yes. But as it is now, there are almost no "flat"lands, just a bunch of mountaintops with some less than decent buildings on them.
Title: Re: 1.00
Post by: Nick3306 on November 26, 2011, 08:58:41 pm
Morten, if survival is about making great builds, then why is it called survival?

Name some servers where people come on every day, having fun just surviving. This is a community, it should be based on something sustainable.
I know of a great one, it is called the opticraft beta server, you should try it out.
Title: Re: 1.00
Post by: clawstrider on November 26, 2011, 09:01:30 pm
Can we just go with Tobs suggestion? I liked it.
Title: Re: 1.00
Post by: morten2ela on November 26, 2011, 09:30:44 pm
Morten, if survival is about making great builds, then why is it called survival?

Name some servers where people come on every day, having fun just surviving. This is a community, it should be based on something sustainable.
I know of a great one, it is called the opticraft beta server, you should try it out.

If you get online each day, just to stand around surviving from creepers and such, you really should reconsider what fun is.
Title: Re: 1.00
Post by: Relkeb on November 26, 2011, 10:24:18 pm
Morten, if survival is about making great builds, then why is it called survival?

Name some servers where people come on every day, having fun just surviving. This is a community, it should be based on something sustainable.


Any of the reddit servers.
Title: Re: 1.00
Post by: morten2ela on November 26, 2011, 10:31:44 pm
I agreed Relkeb, if you are playing singleplayer. The mountains and such gets ruined shortly after serverlaunch. Flat lands with amazing architecture are much more impressive to me. People will not come to Opticraft to view mountains, trees and rivers.

The purpose of a survival server isn't to impress people. Its for fun.

When I go to other smp servers I'm not there to drool over other peoples work, I'm there to play survival. For instance, the reddit survival server is probably the best one I've been on cause the terrain is so awesome. Mountains everywhere. Me, Nick, and Optical went on a while ago and I think it was pretty enjoyable due to that terrain element. If people wanna have eyegasms over our work they can visit the classic server.

Yes, but would you come back each day to climb mountains and avoid creepers? I am not saying people should be amazed by our buildings, I am saying they should build them. Gather resources, make a shops, anything they can enjoy over a long period. In the end, we need people to come back, and back again!
Title: Re: 1.00
Post by: Relkeb on November 26, 2011, 10:46:08 pm
This is stupid. Someone just get a seed with no oceans. 
Title: Re: 1.00
Post by: Mr_Mr_Mr on November 26, 2011, 10:50:08 pm
This is stupid. Someone just get a seed with no oceans. 
Title: Re: 1.00
Post by: optical on November 27, 2011, 01:30:01 am
This bickering is ridiculously childish, but most of all its irrelevant to the topic at hand.
Title: Re: 1.00
Post by: Llyrrr (XpLo) on November 27, 2011, 01:50:46 am
I've gone lost somewhere here, But if we do get a seed with no Ocean what would we do when we need water for our farms and other things?
Title: Re: 1.00
Post by: Nyssa on November 27, 2011, 02:14:38 am
I've gone lost somewhere here, But if we do get a seed with no Ocean what would we do when we need water for our farms and other things?

use a lake or an op or a river

and anyways if there can't be a seed found just drain it like the lake on the other map, might be a bit lower but at least it'll have a sorta natural looking ground
Title: Re: 1.00
Post by: Relkeb on November 27, 2011, 02:51:11 am
This bickering is ridiculously childish, but most of all its irrelevant to the topic at hand.

What is the topic at hand?
Title: Re: 1.00
Post by: lLLEGAL on November 27, 2011, 03:00:08 am
We have to wait for three things.

a): Bukkit to update to 1.0 (primary blockage)

b): plugins to update to new bukkit build

c): new map spawn to be created (can be done concurrently with C, once we decide on the spawn and who is building it etc)
The main issue here. ^
Title: Re: 1.00
Post by: Nick3306 on November 27, 2011, 06:05:53 am
This bickering is ridiculously childish, but most of all its irrelevant to the topic at hand.
While it is ridiculously childish, we are basically arguing what direction we want to see the server go in, morten wants it more like creative and me and relkeb want it more survival. The seed which we choose will highly reflect what direction the server will go in.
Title: Re: 1.00
Post by: frodonk on November 27, 2011, 06:11:44 am
why cant we have it both? the map is big enough for everyone to do whatever it is they want to do with it.

and will the new map also have borders like the current one?
Title: Re: 1.00
Post by: Nyssa on November 27, 2011, 06:13:44 am
I don't see the seed being a problem nomatter what we get/choose, things will be changed either way.

I'd much rather survival, it's not a deal breaker for me.. but i love breaking into caves and it being like a scary movie with things coming outa the darkness and fighting back the mobs at a spawner (as easy as they are they are still fun).
Creative will add alot of issues as well like instant block breakage for 1.

If we had both we'd need new worlds (correct me if i'm wrong) and that'd put a huge load on the host, or mean we had to get another.. which costs $$$
Title: Re: 1.00
Post by: Nick3306 on November 27, 2011, 06:24:50 am
and will the new map also have borders like the current one?
Yes but I'm not sure how big optical will make the border.
Title: Re: 1.00
Post by: lLLEGAL on November 27, 2011, 08:12:43 am
Best compromise is to get a random seed and have volunteers clear a big square around the spawn, for good builds. The rest of the map remains as survival with the normal biomes and stuff. Similar to what someone else has already suggested. :)

What are borders, btw?
Title: Re: 1.00
Post by: SoulKnightGT on November 27, 2011, 08:46:50 am
Best compromise is to get a random seed and have volunteers clear a big square around the spawn, for good builds. The rest of the map remains as survival with the normal biomes and stuff. Similar to what someone else has already suggested. :)

What are borders, btw?
Ah yes, The Borders...
Well the borders are the area where you cant venture out anymore and a message will appear saying, "You have reached the border" and it will pull you back. Oh, and it can sometimes kill you.
Title: Re: 1.00
Post by: optical on November 27, 2011, 09:45:30 am
Regardless of the seed we choose, there will be oceans, and there will be mountains - it is the nature of the generator to create these things.

The server is obviously a survival one, and this combines both surviving, and creating builds and such. It is not black and white as to what the server is about - both of these can be accomplished. You guys are simply bickering about whether being creative is the ultimate aim of the server or not. This is pointless, do I really need to spell it all out?

Title: Re: 1.00
Post by: morten2ela on November 27, 2011, 10:01:09 am
▲ Which I originally stated.
Title: Re: 1.00
Post by: Tobs on November 27, 2011, 10:28:50 am
Better than my previous seed: -187413745

Amazing (and big) mountain biome and snow biome one way from natural spawn and a very big and mostly flat forest and pine forest biome the other way from it. No massive oceans close to it from what I can see and a really nice seed. If this doesn't please you I dont know what will :P

Picture:
http://i40.tinypic.com/213jhu1.png
(natural spawn in circle)
It's a seed for hells sake, people! :-p
Title: Re: 1.00
Post by: clawstrider on November 27, 2011, 10:43:48 am
Better than my previous seed: -187413745

Amazing (and big) mountain biome and snow biome one way from natural spawn and a very big and mostly flat forest and pine forest biome the other way from it. No massive oceans close to it from what I can see and a really nice seed. If this doesn't please you I dont know what will :P

Picture:
http://i40.tinypic.com/213jhu1.png
(natural spawn in circle)
It's a seed for hells sake, people! :-p

Sorry dude, I don't see no circle thing like the last one :/ That was awesome
Title: Re: 1.00
Post by: Tobs on November 27, 2011, 11:01:23 am
Better than my previous seed: -187413745

Amazing (and big) mountain biome and snow biome one way from natural spawn and a very big and mostly flat forest and pine forest biome the other way from it. No massive oceans close to it from what I can see and a really nice seed. If this doesn't please you I dont know what will :P

Picture:
http://i40.tinypic.com/213jhu1.png
(natural spawn in circle)
It's a seed for hells sake, people! :-p

Sorry dude, I don't see no circle thing like the last one :/ That was awesome

The spawn circle is there. If you want to add your own feel free, I'm just pointing out the useful things for everyone not just you ;)
Title: Re: 1.00
Post by: frodonk on November 27, 2011, 11:13:54 am
i just hope the border is farther this time if possible.

ive been refreshing the bukkit forum for a 1.0.0 recommended build like crazy for the past week, sadly its not out yet.
Title: Re: 1.00
Post by: Nick3306 on November 27, 2011, 06:04:02 pm
i just hope the border is farther this time if possible.
Half of the land on our server is still empty.
Title: Re: 1.00
Post by: SoulKnightGT on November 27, 2011, 06:12:40 pm
i just hope the border is farther this time if possible.
Half of the land on our server is still empty.
i think hes saying that because when we switch to 1.8 and we didnt restart the world there were 1.8 land sticking out of 1.7 borders and people couldnt reach it.
Title: Re: 1.00
Post by: Relkeb on November 27, 2011, 06:27:26 pm
Better than my previous seed: -187413745

Amazing (and big) mountain biome and snow biome one way from natural spawn and a very big and mostly flat forest and pine forest biome the other way from it. No massive oceans close to it from what I can see and a really nice seed. If this doesn't please you I dont know what will :P

Picture:
http://i40.tinypic.com/213jhu1.png

Nice find, Tobs. We should use that.
Title: Re: 1.00
Post by: Mr_Mr_Mr on November 27, 2011, 07:19:44 pm
i just hope the border is farther this time if possible.
Half of the land on our server is still empty.
But the biomes are bigger, I don't want only 10 biomes, most the same and a few oceans.
Title: Re: 1.00
Post by: optical on November 27, 2011, 08:37:32 pm
The border will be bigger.
Title: Re: 1.00
Post by: Nyssa on November 28, 2011, 12:06:48 am
can we also have weather back? =X
Title: Re: 1.00
Post by: littlej11 on November 28, 2011, 12:08:15 am
Better than my previous seed: -187413745

Amazing (and big) mountain biome and snow biome one way from natural spawn and a very big and mostly flat forest and pine forest biome the other way from it. No massive oceans close to it from what I can see and a really nice seed. If this doesn't please you I dont know what will :P

Picture:
http://i40.tinypic.com/213jhu1.png
(natural spawn in circle)
It's a seed for hells sake, people! :-p

i dont like how theres only one desert will be harder to get sand . . .
Title: Re: 1.00
Post by: SoulKnightGT on November 28, 2011, 12:11:04 am
Well, theres plenty of tree's! :D

And J, oh well, most people dont even use sand. and anyways, that looks like alot of sand.
Title: Re: 1.00
Post by: clawstrider on November 28, 2011, 12:29:40 am
can we also have weather back? =X

Ugh no, I hate the rain D:
I guess snow is alright, but rain just makes an annoying sound, plays a distracting animation, and spawns monsters. I see no benefit :/
Title: Re: 1.00
Post by: Nyssa on November 28, 2011, 12:30:30 am
can we also have weather back? =X

Ugh no, I hate the rain D:
I guess snow is alright, but rain just makes an annoying sound, plays a distracting animation, and spawns monsters. I see no benefit :/

It's survival, there are supposed to be monsters.
Title: Re: 1.00
Post by: Mr_Mr_Mr on November 28, 2011, 12:36:52 am
Hate rain? Modify the rain sound.
Title: Re: 1.00
Post by: Nick3306 on November 28, 2011, 12:42:35 am
Yes, please bring weather back optical.
Title: Re: 1.00
Post by: omaroo2 on November 28, 2011, 06:43:46 am
What about a survival world with mountains
And a creative world with flat grass???

Best idea.

Edit:
And also a pvp world, with some cool arena.
And don't bring weather back, i wont be able to play, it makes me laggy.....
Title: Re: 1.00
Post by: Tobs on November 28, 2011, 07:00:26 am
i dont like how theres only one desert will be harder to get sand . . .
Do you know how much sand is in one desert...? There is more than enough and there are most probably more the further out you go.

Yes, please bring weather back optical.
^ THAT ;D
Title: Re: 1.00
Post by: clawstrider on November 28, 2011, 12:20:45 pm
What about a survival world with mountains
And a creative world with flat grass???

Best idea.

Edit:
And also a pvp world, with some cool arena.
And don't bring weather back, i wont be able to play, it makes me laggy.....

So Optic now has to run 2 servers? So two times the hosting fees?
Not best idea...
Pvp world is again, another world to host. Possibly we could have a 100x100 area which you can teleport to, which is pvp enabled, which can't be got to otherwise? And just say to people, you lose your stuff, your problem, you teleported there.

And with weather, just get Optifine and turn off weather. If you choose not to do that, then just don't bother playing, as I can't imagine it is much fun even without rain.
Title: Re: 1.00
Post by: Nick3306 on November 28, 2011, 12:49:24 pm
What about a survival world with mountains
And a creative world with flat grass???

Best idea.

Edit:
And also a pvp world, with some cool arena.
And don't bring weather back, i wont be able to play, it makes me laggy.....

So Optic now has to run 2 servers? So two times the hosting fees?
Not best idea...
Pvp world is again, another world to host. Possibly we could have a 100x100 area which you can teleport to, which is pvp enabled, which can't be got to otherwise? And just say to people, you lose your stuff, your problem, you teleported there.

And with weather, just get Optifine and turn off weather. If you choose not to do that, then just don't bother playing, as I can't imagine it is much fun even without rain.

You can run more than 1 world on a single server, it just puts more stress on the server.
Title: Re: 1.00
Post by: Relkeb on November 28, 2011, 02:40:13 pm
We already have a creative server: Its called the classic server.
Title: Re: 1.00
Post by: Nikita on November 28, 2011, 04:34:10 pm
We already have a creative server: Its called the classic server.

But in 1.0.0, u have more blocks in creative mode than in classic ;)
Title: Re: 1.00
Post by: morten2ela on November 28, 2011, 04:35:52 pm
We already have a creative server: Its called the classic server.

But in 1.0.0, u have more blocks in creative mode than in classic ;)

Leave it alone. The proper term for this "discussion" is "unstoppable force vs immovable object"
Title: Re: 1.00
Post by: Nick3306 on November 28, 2011, 05:00:10 pm
We already have a creative server: Its called the classic server.

But in 1.0.0, u have more blocks in creative mode than in classic ;)

Leave it alone. The proper term for this "discussion" is "unstoppable force vs immovable object"
Not at all, the discussion is subjective and depends on your preferences.

Anyway I am writing a list of things i think we need to address for the 1.0 server and will post it when i get home.
Title: Re: 1.00
Post by: clawstrider on November 28, 2011, 06:43:33 pm
We already have a creative server: Its called the classic server.

But in 1.0.0, u have more blocks in creative mode than in classic ;)

Leave it alone. The proper term for this "discussion" is "unstoppable force vs immovable object"

On an offtopic note, I love that quotation (Unstoppable vs immovable).

On an ontopic note, Nick, is the server not laggy enough already? I have had times when I am only one on, yet cannot break blocks for the lag...
Title: Re: 1.00
Post by: Terrewee on November 29, 2011, 03:07:40 pm
can't we just get a survival server and figure out what to change after the server is up?
Title: Re: 1.00
Post by: frodonk on November 29, 2011, 06:07:16 pm
i guess were having this discussion because bukkit takes so long to update and everyone is bored (at least that's true in my case), if the server is already here, we could have managed to do what we want the server to be as we go along.

just my 2 cents.

and i'm just curious, how big was the beta world now? and how big will it be? optical said something about expanding it.

and how big is the nether now?
Title: Re: 1.00
Post by: Tobs on November 29, 2011, 06:29:14 pm
On the 1.7/1.8 opticraft server the border was around 1000 - 1200 blocks from the spawn. I think 2000/3000 blocks is more than enough for when bukkit updates. And yes, bored of waiting for bukkit to update :P although I can see why it would take so long, a massive update...
Title: Re: 1.00
Post by: Nick3306 on November 30, 2011, 05:42:07 am
i guess were having this discussion because bukkit takes so long to update and everyone is bored (at least that's true in my case), if the server is already here, we could have managed to do what we want the server to be as we go along.

just my 2 cents.

and i'm just curious, how big was the beta world now? and how big will it be? optical said something about expanding it.

and how big is the nether now?
It was 2000x2000 i believe.

And it is nice to have a plan before you put the server up, not just wing it as you go.
Title: Re: 1.00
Post by: frodonk on November 30, 2011, 09:35:56 am
aargh its all bukkit's fault!
Title: Re: 1.00
Post by: Llyrrr (XpLo) on November 30, 2011, 11:53:34 am
What i don't understand is Bukkit is one of the best Host's you can get on Minecraft, And it not wanting to update is a bit weird.
Title: Re: 1.00
Post by: lLLEGAL on November 30, 2011, 12:00:35 pm
What i don't understand is Bukkit is one of the best Host's you can get on Minecraft, And it not wanting to update is a bit weird.
We are just waiting, who said anything about not updating? :/
Title: Re: 1.00
Post by: Tobs on November 30, 2011, 12:03:27 pm
What i don't understand is Bukkit is one of the best Host's you can get on Minecraft, And it not wanting to update is a bit weird.

Well exactly, it's one of the best server softwares and they have the actual server file ready but they are just ironing out the last of the bugs before the "Recomended release". This was a big update from 1.8 (world generator, the end, new mobs, sounds and biomes etc.) so there will be a fair few bugs. The software will hopefully be soon so don't worry ;)
Title: Re: 1.00
Post by: omaroo2 on November 30, 2011, 08:49:21 pm
What about a survival world with mountains
And a creative world with flat grass???

Best idea.

Edit:
And also a pvp world, with some cool arena.
And don't bring weather back, i wont be able to play, it makes me laggy.....

So Optic now has to run 2 servers? So two times the hosting fees?
Not best idea...
Pvp world is again, another world to host. Possibly we could have a 100x100 area which you can teleport to, which is pvp enabled, which can't be got to otherwise? And just say to people, you lose your stuff, your problem, you teleported there.

And with weather, just get Optifine and turn off weather. If you choose not to do that, then just don't bother playing, as I can't imagine it is much fun even without rain.

I said worlds not servers...
Edit:
I have an edited Craftbukkit so it works with 1.0 and all plugins work even if they are not updated I don't know how.
Pm me if you want it.
Title: Re: 1.00
Post by: Llyrrr (XpLo) on November 30, 2011, 09:13:13 pm
Ah alright then, Look's like a matter of time
Title: Re: 1.00
Post by: jlhscar on December 05, 2011, 07:48:30 pm
Well, I think Bukkit has just broken my patience. Imah go crazy if it is not out within this week.
And the Bukkit client is a little boring now. Maybe a 1.00 pvp server..........
Title: Re: 1.00
Post by: Redchecks on December 07, 2011, 07:03:22 am
I have a suggestion for the spawn (if it hasn't been sorted)

We could have it as 'nub town'

People build there first houses and from there they move out to build there bigger projects.
This way... people aren't arguing over the style as it is all supposed to be different and unique?
Title: Re: 1.00
Post by: Nick3306 on December 07, 2011, 07:21:25 am
I have a suggestion for the spawn (if it hasn't been sorted)

We could have it as 'nub town'

People build there first houses and from there they move out to build there bigger projects.
This way... people aren't arguing over the style as it is all supposed to be different and unique?
That would make the spawn look incredibly bad.
Title: Re: 1.00
Post by: Redchecks on December 07, 2011, 07:44:02 am
I have a suggestion for the spawn (if it hasn't been sorted)

We could have it as 'nub town'

People build there first houses and from there they move out to build there bigger projects.
This way... people aren't arguing over the style as it is all supposed to be different and unique?
That would make the spawn look incredibly bad.
To be fair I haven't been on the smp at all so I don't know what the quality of people's builds are.
But I had gotten the idea from a youtuber's server that looked quite okay.
http://www.youtube.com/user/PotatoOrgy#p/u/6/3dwHiqhdnbg

But hey... possibly a bad idea then :p
Title: Re: 1.00
Post by: Wratkie on December 07, 2011, 08:11:56 am
People build there first houses and from there they move out to build there bigger projects.

thats basically going to happen anyway(outside of spawn), but its nice to walk into something cool at first.

Its like going to a friends house with a clean room, compared to a messy one.

moving freely compared to climbing over crap.
 
Title: Re: 1.00
Post by: Redchecks on December 07, 2011, 08:58:06 am
People build there first houses and from there they move out to build there bigger projects.

thats basically going to happen anyway(outside of spawn), but its nice to walk into something cool at first.

I I know that.. but I had a re-think and it is a pretty messy idea  :D
Title: Re: 1.00
Post by: SoulKnightGT on December 07, 2011, 11:09:11 pm
Mhmm, well when i first start out, i wait till its morning in the spawn (zoned) and get some Wood,ad start mining.
But sooner or later i build my house around my mining area.
Title: Re: 1.00
Post by: jlhscar on December 11, 2011, 11:53:44 pm
well this is weird. another server i play (***.***.***.*:*****) is running craftbukkit 1.00.
WHY HAS OPTICAL NOT UPGRADED YET?

Hid the IP. Do not advertise servers even if you're not trying to. - Mr
Title: Re: 1.00
Post by: Nick3306 on December 12, 2011, 03:45:38 am
well this is weird. another server i play (***.***.***.*:*****) is running craftbukkit 1.00.
WHY HAS OPTICAL NOT UPGRADED YET?

Hid the IP. Do not advertise servers even if you're not trying to. - Mr
Because as we have stated plenty of times, there are unstable versions out, we are waiting for the stable version.
Title: Re: 1.00
Post by: Mr_Mr_Mr on December 12, 2011, 04:33:30 am
And bukkit thought they would have craftbukkit ready during the minecon...
Title: Re: 1.00
Post by: Terrewee on December 12, 2011, 05:04:50 pm
i play on a server that runs bukkit and never crashes, kick ppl, gives wierd errors or any other stuff?
how's that possible if it's not stable  :-\
Title: Re: 1.00
Post by: Nick3306 on December 12, 2011, 07:17:26 pm
i play on a server that runs bukkit and never crashes, kick ppl, gives wierd errors or any other stuff?
how's that possible if it's not stable  :-\
Just because it is not stable doesnt mean that will happen to every server.
Title: Re: 1.00
Post by: davioo on December 12, 2011, 09:28:48 pm
Bukkit just announced that they will be releasing the RB in 15 mins.
Title: Re: 1.00
Post by: Llyrrr (XpLo) on December 12, 2011, 09:30:58 pm
At last?
Title: Re: 1.00
Post by: davioo on December 12, 2011, 09:39:29 pm
(http://www.opticraft.net/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FKyBMh.jpg&hash=77d2092f264a8f18f7973f12da519ff4)
Title: Re: 1.00
Post by: Complicated_Name on December 12, 2011, 09:49:48 pm
I know this is good, but what is RB?
Title: Re: 1.00
Post by: davioo on December 12, 2011, 09:51:42 pm
Recomended Build.
Title: Re: 1.00
Post by: Complicated_Name on December 12, 2011, 09:52:39 pm
Recomended Build.
Ok so if they release it in 15min, like they say.
This is what the server will run on?
Title: Re: 1.00
Post by: davioo on December 12, 2011, 09:56:32 pm
Recomended Build.
Ok so if they release it in 15min, like they say.
This is what the server will run on?

Probably
Title: Re: 1.00
Post by: Complicated_Name on December 12, 2011, 09:58:19 pm
Recomended Build.
Ok so if they release it in 15min, like they say.
This is what the server will run on?

Probably
Excited!
Hopefuly they release it like they say they will......
Which i think they will
Title: Re: 1.00
Post by: davioo on December 12, 2011, 10:12:07 pm
Here it is  :) http://ci.bukkit.org/job/dev-CraftBukkit/1597/artifact/target/craftbukkit-1.0.1-R1.jar
Title: Re: 1.00
Post by: SoulKnightGT on December 12, 2011, 10:19:01 pm
Here it is  :) http://ci.bukkit.org/job/dev-CraftBukkit/1597/artifact/target/craftbukkit-1.0.1-R1.jar
are we surpose to download it, or does Opti? >_>
Title: Re: 1.00
Post by: davioo on December 12, 2011, 10:20:08 pm
Here it is  :) http://ci.bukkit.org/job/dev-CraftBukkit/1597/artifact/target/craftbukkit-1.0.1-R1.jar
are we surpose to download it, or does Opti? >_>

Let opti deal with that ;)
Title: Re: 1.00
Post by: Mr_Mr_Mr on December 12, 2011, 10:21:27 pm
Here it is  :) http://ci.bukkit.org/job/dev-CraftBukkit/1597/artifact/target/craftbukkit-1.0.1-R1.jar
Wonderful!
Title: Re: 1.00
Post by: SoulKnightGT on December 12, 2011, 10:22:53 pm
Here it is  :) http://ci.bukkit.org/job/dev-CraftBukkit/1597/artifact/target/craftbukkit-1.0.1-R1.jar
are we surpose to download it, or does Opti? >_>

Let opti deal with that ;)
Oh i see, i feel stupid...
Title: Re: 1.00
Post by: Complicated_Name on December 12, 2011, 11:04:17 pm
So if opti downloads the sofware, and stuff from bukkit, will it take him like 3-5 weeks to update the server?
Some time around then?
Title: Re: 1.00
Post by: Mr_Mr_Mr on December 12, 2011, 11:14:51 pm
So if opti downloads the sofware, and stuff from bukkit, will it take him like 3-5 weeks to update the server?
Some time around then?
You should be able to just plop the craftbukkit in place of the previous one and it should work.
Title: Re: 1.00
Post by: Nick3306 on December 12, 2011, 11:48:38 pm
So if opti downloads the sofware, and stuff from bukkit, will it take him like 3-5 weeks to update the server?
Some time around then?
You should be able to just plop the craftbukkit in place of the previous one and it should work.
Yes but the server needs to be set up before use, but that wont take 3-5 weeks, well hopefully not.
Title: Re: 1.00
Post by: Mr_Mr_Mr on December 12, 2011, 11:56:09 pm
So if opti downloads the sofware, and stuff from bukkit, will it take him like 3-5 weeks to update the server?
Some time around then?
You should be able to just plop the craftbukkit in place of the previous one and it should work.
Yes but the server needs to be set up before use, but that wont take 3-5 weeks, well hopefully not.
Didn't you guys make spawn for the world already? You had plenty of time to with the unstable version, all you could have done was just shared the ip with smp ops only and a few selected crafters to help make it.
Title: Re: 1.00
Post by: Nick3306 on December 12, 2011, 11:56:44 pm
So if opti downloads the sofware, and stuff from bukkit, will it take him like 3-5 weeks to update the server?
Some time around then?
You should be able to just plop the craftbukkit in place of the previous one and it should work.
Yes but the server needs to be set up before use, but that wont take 3-5 weeks, well hopefully not.
Didn't you guys make spawn for the world already? You had plenty of time to with the unstable version, all you could have done was just shared the ip with smp ops only and a few selected crafters to help make it.
I honestly have no idea what is going on.
Title: Re: 1.00
Post by: Mr_Mr_Mr on December 13, 2011, 12:07:49 am
I honestly have no idea what is going on.
Alright, then I shouldn't ask you.
Title: Re: 1.00
Post by: frodonk on December 13, 2011, 01:22:55 pm
FINALLY AN RB FOR BUKKIT!

...

now what?
Title: Re: 1.00
Post by: SoulKnightGT on December 13, 2011, 01:23:33 pm
FINALLY AN RB FOR BUKKIT!

...

now what?
now, we wait.
Title: Re: 1.00
Post by: Nyssa on December 14, 2011, 07:44:30 am
FINALLY AN RB FOR BUKKIT!

...

now what?
now, we wait.

*Pulls out the whip labeled "Opti"* =p
Title: Re: 1.00
Post by: Complicated_Name on December 14, 2011, 02:24:45 pm

Quote
*Pulls out the whip labeled "Opti"* =p
lol what?
Title: Re: 1.00
Post by: Nyssa on December 14, 2011, 02:28:33 pm

Quote
*Pulls out the whip labeled "Opti"* =p
lol what?

To use on Opti. XD
Title: Re: 1.00
Post by: Complicated_Name on December 14, 2011, 02:29:33 pm

Quote
*Pulls out the whip labeled "Opti"* =p
lol what?

To use on Opti. XD
*gasp*
Title: Re: 1.00
Post by: Nyssa on December 14, 2011, 02:31:16 pm
It's to motivate him. =p
Title: Re: 1.00
Post by: Complicated_Name on December 14, 2011, 02:32:47 pm
It's to motivate him. =p
Motivation is good. :D
Title: Re: 1.00
Post by: SoulKnightGT on December 14, 2011, 08:46:39 pm
Well, a whip hurts...
Title: Re: 1.00
Post by: Nyssa on December 15, 2011, 12:44:59 am
Well, a whip hurts...

Which means he won't want to have it used on him, and the only way for that is to work hard. =p
Title: Re: 1.00
Post by: jlhscar on December 23, 2011, 12:06:43 am
Seriously. This is so long to update. How about you just stick a temp server up with only like one plugin cuz I'm getting angry.
Title: Re: 1.00
Post by: SoulKnightGT on December 23, 2011, 12:09:37 am
Seriously. This is so long to update. How about you just stick a temp server up with only like one plugin cuz I'm getting angry.
Don't be mad! be Glad! :)

But seriously, you dont like waiting, get out. or be Patient like the rest of us.
Title: Re: 1.00
Post by: littlej11 on December 23, 2011, 12:11:33 am
Seriously. This is so long to update. How about you just stick a temp server up with only like one plugin cuz I'm getting angry.
Don't be mad! be *get* Glad! :)

But seriously, you dont like waiting, get out. or be Patient like the rest of us.

its get come on man get it right :P
Title: Re: 1.00
Post by: SoulKnightGT on December 23, 2011, 12:14:27 am
Seriously. This is so long to update. How about you just stick a temp server up with only like one plugin cuz I'm getting angry.
Don't be mad! be *get* Glad! :)

But seriously, you dont like waiting, get out. or be Patient like the rest of us.

its get come on man get it right :P
What Ev.  ::)
Title: Re: 1.00
Post by: Nick3306 on December 23, 2011, 01:03:50 am
Seriously. This is so long to update. How about you just stick a temp server up with only like one plugin cuz I'm getting angry.
You are free to make your own server and pay for it. But until then, i would stop complaining about not being able to play on a server that someone else pays for if i were you.
Title: Re: 1.00
Post by: Wratkie on December 23, 2011, 03:01:59 am
Seriously. This is so long to update. How about you just stick a temp server up with only like one plugin cuz I'm getting angry.

Until then play in classic Opticraft, that's the next best thing.
Title: Re: 1.00
Post by: ezzocraft on December 24, 2011, 02:09:03 pm
We have to wait for three things.

a): Bukkit to update to 1.0 (primary blockage)

b): plugins to update to new bukkit build

c): new map spawn to be created (can be done concurrently with C, once we decide on the spawn and who is building it etc)
I want to build the spawn!
Title: Re: 1.00
Post by: Redchecks on December 24, 2011, 02:20:49 pm
We have to wait for three things.

a): Bukkit to update to 1.0 (primary blockage)

b): plugins to update to new bukkit build

c): new map spawn to be created (can be done concurrently with C, once we decide on the spawn and who is building it etc)
I want to build the spawn!
Chances are that it would be crafters+ designing and making it.
Title: Re: 1.00
Post by: ezzocraft on December 25, 2011, 06:03:58 am
I can try to be a legend, but is the seed having lots of trees? I always need wood to get sticks, signs, pickaxes....