Opticraft Community

Discussion forum => Legacy => Archives => Suggestions => Topic started by: insomniacmonkey on April 20, 2012, 12:46:33 am

Title: lottery
Post by: insomniacmonkey on April 20, 2012, 12:46:33 am
Hey there is a good lottery plugin you can instal. I can't think of the name of it atm. But its built in so anyone can buy lotto tickets buy using /commands and can buy as many as they want. Then it will pick a winning ticket after a set ammount of time. I used it on the last server I played on. I can get u guys more info when I get home. Let me know what everyone thinks of this. It works great.
Title: Re: lottery
Post by: NateN on April 20, 2012, 01:34:46 am
Played on a Maplestory PS with something like this. Lots of fun, and kept the economy in check.
Title: Re: lottery
Post by: Newbrict on April 21, 2012, 04:51:40 am
Yeah I wouldn't mind you being able to buy lottery tickets that get drawn every day/week
would be a cool addition to the server.
Title: Re: lottery
Post by: bantam2 on April 22, 2012, 02:45:11 am
In the lottery plugins that I have experienced, the lottery isnt drawn in weeks and days, it is drawn in periods of 30 minutes with maybe 3 hours inbetween. This will make it quick so we can have tons of happy winners.
Title: Re: lottery
Post by: Newbrict on April 22, 2012, 01:20:56 pm
In the lottery plugins that I have experienced, the lottery isnt drawn in weeks and days, it is drawn in periods of 30 minutes with maybe 3 hours inbetween. This will make it quick so we can have tons of happy winners.
Although you would have many more winners with such short periods the money pool would be very low, and eventually no one would want to buy tickets since the winnings would slowly decrease....
Title: Re: lottery
Post by: minerman12321 on April 22, 2012, 11:05:36 pm
Yeah that would be a good plugin
Title: Re: lottery
Post by: optical on April 23, 2012, 04:24:18 am
Sounds like a good idea. Might look at adding one, or writing my own.
Title: Re: lottery
Post by: ScholarSun on April 26, 2012, 02:02:51 am
Seems really interesting. Maybe we should have donations of in game money to support the lottery or find a way to fuel the money pool.
Title: Re: lottery
Post by: bantam2 on April 26, 2012, 02:51:39 am
Seems really interesting. Maybe we should have donations of in game money to support the lottery or find a way to fuel the money pool.

Buying a ticket would cost a certain amount of in-game credits, fueling the pool.
Title: Re: lottery
Post by: cschurz on April 27, 2012, 11:45:10 am
Sounds like a good idea. Might look at adding one, or writing my own.

I would hold off on this until we have an actual solution to the economy problem. It would be a pointless money sink because there is unlimited money in the market.
Title: Re: lottery
Post by: Newbrict on April 27, 2012, 06:49:24 pm
Sounds like a good idea. Might look at adding one, or writing my own.

I would hold off on this until we have an actual solution to the economy problem. It would be a pointless money sink because there is unlimited money in the market.
this could actually aid in balancing the economy
only give out 50% of the money spent on tickets and you would pull loads of money from the system
Title: Re: lottery
Post by: Boshiwarrior on April 28, 2012, 06:47:51 pm
Looks like a new plugin for Opticraft!
Title: Re: lottery
Post by: ViperZeroOne on April 29, 2012, 05:21:20 pm
Why does everyone say there's an economy problem?  There is NO economy in Opticraft because money is unlimited.  Just because you have a market where you can buy/sell doesn't mean you have an economy.  An economy means there is limited money available and it has to be balanced/managed carefully so a small group doesn't end up with all of it.  With an unlimited money supply everyone can be rich, which means the people with no money just aren't putting in the effort to earn it.  You can get rich selling cobble to the market, if you're dedicated enough, and never have to deal with another player.  Proof that there is NO economy, and thus NO economy problem.  You also can't balance an unlimited money supply.

To me a lottery would be kind of pointless, just due to the fact that those who are already rich can buy millions of tickets while those who are poor can only buy a few.  Sure, you'll have the odd poor person who wins millions, but the odds would state that most of the lottery would be just millionaires passing money around the table.  If you can limit the amount of tickets a person can buy, so people are only able to buy a couple per draw, it might actually make sense.
Title: Re: lottery
Post by: Kian on April 29, 2012, 08:22:46 pm
Why does everyone say there's an economy problem?  There is NO economy in Opticraft because money is unlimited.  Just because you have a market where you can buy/sell doesn't mean you have an economy.  An economy means there is limited money available and it has to be balanced/managed carefully so a small group doesn't end up with all of it.  With an unlimited money supply everyone can be rich, which means the people with no money just aren't putting in the effort to earn it.  You can get rich selling cobble to the market, if you're dedicated enough, and never have to deal with another player.  Proof that there is NO economy, and thus NO economy problem.  You also can't balance an unlimited money supply.

To me a lottery would be kind of pointless, just due to the fact that those who are already rich can buy millions of tickets while those who are poor can only buy a few.  Sure, you'll have the odd poor person who wins millions, but the odds would state that most of the lottery would be just millionaires passing money around the table.  If you can limit the amount of tickets a person can buy, so people are only able to buy a couple per draw, it might actually make sense.
Tell that to fulcan :P
Title: Re: lottery
Post by: ViperZeroOne on April 29, 2012, 08:33:56 pm
Why does everyone say there's an economy problem?  There is NO economy in Opticraft because money is unlimited.  Just because you have a market where you can buy/sell doesn't mean you have an economy.  An economy means there is limited money available and it has to be balanced/managed carefully so a small group doesn't end up with all of it.  With an unlimited money supply everyone can be rich, which means the people with no money just aren't putting in the effort to earn it.  You can get rich selling cobble to the market, if you're dedicated enough, and never have to deal with another player.  Proof that there is NO economy, and thus NO economy problem.  You also can't balance an unlimited money supply.

To me a lottery would be kind of pointless, just due to the fact that those who are already rich can buy millions of tickets while those who are poor can only buy a few.  Sure, you'll have the odd poor person who wins millions, but the odds would state that most of the lottery would be just millionaires passing money around the table.  If you can limit the amount of tickets a person can buy, so people are only able to buy a couple per draw, it might actually make sense.
Tell that to fulcan :P

By posting it here I'm telling it to everyone.  The more people talk about the "economy" on Opticraft the dumber they look.  That's a fact.
Title: Re: lottery
Post by: Kian on April 29, 2012, 08:35:46 pm
Why does everyone say there's an economy problem?  There is NO economy in Opticraft because money is unlimited.  Just because you have a market where you can buy/sell doesn't mean you have an economy.  An economy means there is limited money available and it has to be balanced/managed carefully so a small group doesn't end up with all of it.  With an unlimited money supply everyone can be rich, which means the people with no money just aren't putting in the effort to earn it.  You can get rich selling cobble to the market, if you're dedicated enough, and never have to deal with another player.  Proof that there is NO economy, and thus NO economy problem.  You also can't balance an unlimited money supply.

To me a lottery would be kind of pointless, just due to the fact that those who are already rich can buy millions of tickets while those who are poor can only buy a few.  Sure, you'll have the odd poor person who wins millions, but the odds would state that most of the lottery would be just millionaires passing money around the table.  If you can limit the amount of tickets a person can buy, so people are only able to buy a couple per draw, it might actually make sense.
Tell that to fulcan :P

By posting it here I'm telling it to everyone.  The more people talk about the "economy" on Opticraft the dumber they look.  That's a fact.
Exatcly, IT'S A GAME!
Title: Re: lottery
Post by: atdfbttl15 on April 29, 2012, 09:58:28 pm
we are in a little bit off topic but anyway I think nobody should become rich easily. Maybe the word "economy" isn't the right word in this situation but the point is to make earning money harder. Because, if everyone is rich, then there will be no value on being rich. There should be a tax or something which increases to the people who have more money then other people. Increasing the selling(you buy) prices in the market or decreasing the buying(you sell) prices in the market is unfair for the poor players while the tax idea is fair to decrease the distance between the rich people and poor people. This will also balance the "economy" you are talking about.

Thanks for reading :) If you like the idea I will post a topic for this in the suggestions.
Title: Re: lottery
Post by: DJAlphaWolf on April 29, 2012, 11:49:05 pm
Why does everyone say there's an economy problem?  There is NO economy in Opticraft because money is unlimited.  Just because you have a market where you can buy/sell doesn't mean you have an economy.  An economy means there is limited money available and it has to be balanced/managed carefully so a small group doesn't end up with all of it.  With an unlimited money supply everyone can be rich, which means the people with no money just aren't putting in the effort to earn it.  You can get rich selling cobble to the market, if you're dedicated enough, and never have to deal with another player.  Proof that there is NO economy, and thus NO economy problem.  You also can't balance an unlimited money supply.

I agree with the point that we don't have a true economy. The market is set with an unlimited amount of an item. A true market system would involve players selling to the market and players buying from the finite supply that has so far been collected by the market. Prices would rise and drop based on supply and demand (if we were running low on one item, the price would dramatically increase...and vice versa), and the whole system would be efficient. That would be a true economy.

Personally, I don't think our "economy" needs change because I like it just the way it is (for now). A lottery is kinda pointless unless its player-run, otherwise its just the server giving players more money. If we want a player-run economy, we must let the players run it (with little interaction from the server).