November 22, 2024, 05:49:04 pm

Author Topic: What if we had this:  (Read 11628 times)

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Chief149

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What if we had this:
« on: November 14, 2012, 03:44:42 am »
TNT that explodes, doesn't cause damage to blocks (which would be the case as explosion damage is disabled), and doesn't cause harm to players, BUT causes harm to NPCs.



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SalsaInABowl

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Re: What if we had this:
« Reply #1 on: November 14, 2012, 03:49:27 am »
TNT that explodes, doesn't cause damage to blocks (which would be the case as explosion damage is disabled), and doesn't cause harm to players, BUT causes harm to NPCs.

I don't know how much priority this would get on Opticalza's list...but I do like the idea.
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NathanialJones

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Re: What if we had this:
« Reply #2 on: November 14, 2012, 03:50:33 am »
Umm, why would you need this? Anyway someone may find a way to glitch it. And it doesn't seem very useful.
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SalsaInABowl

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Re: What if we had this:
« Reply #3 on: November 14, 2012, 03:53:25 am »
Umm, why would you need this? Anyway someone may find a way to glitch it. And it doesn't seem very useful.

How is it not useful?

Uses:
 
1. Mob traps
2. TNT Cannon

And it should probably only affect hostile mobs, just saying. It could be used to slaughter a farm. By the way, you couldn't really glitch this because explosion griefing is turned off.
« Last Edit: November 14, 2012, 04:21:44 am by SnapeTheSnipe »
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bantam2

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Re: What if we had this:
« Reply #4 on: November 14, 2012, 04:06:35 am »
To me, this seems like one of the most useless suggestions that I have seen in a while, but I do not want to be on the downside to this suggestion so I will look at it realistically. You want Optical to implement TNT, but remove almost everything that TNT does?

How is it not useful?

Uses:
 
1. Mob traps
2. TNT Cannon
3. Animal farms

1. Mob Traps? To me that seems like a total waste of TNT just to kill a few mobs on the off chance that they fall into your trap. Their AI now prevents them from falling in holes and such.

2. Isn't the point of a TNT cannon to destroy the target?
TNT that explodes, doesn't cause damage to blocks

3.
And it should probably only affect hostile mobs, just saying.



Please explain this to me more, as I cannot fully understand your desire for TNT.

Chief149

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Re: What if we had this:
« Reply #5 on: November 14, 2012, 04:40:15 am »
Well the idea sparked when I was in the_end and I was thinking to myself... What if TNT only caused damage to mobs. Not players, not land. We don't want indirect PVP nor grief from TNT, but by god that's a lot of endermen, and some TNT could possibly blow many of them sky high at a time for those ender pearls.

It would also be cool to have the TNT still have a "push" effect so someone could make a cannon that shoots players without killing them XD



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DeeKay

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Re: What if we had this:
« Reply #6 on: November 14, 2012, 09:29:20 am »
It seems like all suggestions end with this answer from someone, but I'm just being realistic. I don't think this is going to happen, for only one reason.

It's not needed and pretty much pointless.

Chief149

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Re: What if we had this:
« Reply #7 on: November 14, 2012, 03:39:08 pm »
Not pointless. More like fun and useful. Would work well for killing many mobs at a time. Especially enderman in the End world.



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SalsaInABowl

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Re: What if we had this:
« Reply #8 on: November 14, 2012, 03:46:21 pm »
As much as I would like this, it's not going to get enough priority.
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☣2crzy4uall☣

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Re: What if we had this:
« Reply #9 on: November 14, 2012, 04:27:19 pm »
I have never killed mobs with tnt... ever lol. I've used it to clear out areas, which is useful and fun. But yeah I don't like this lol

"It's tnt that doesn't do anything that tnt is useful for!"


zwaan111

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Re: What if we had this:
« Reply #10 on: November 14, 2012, 04:30:30 pm »
in SP i always use tnt for mining, big chance for ore/cave

Xeadin

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Re: What if we had this:
« Reply #11 on: November 14, 2012, 05:29:12 pm »
TNT damaging mobs? Griefers are going to use this to their advantage to kill other player's animals/ mobs.

Don't give griefers an edge, folks.

SalsaInABowl

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Re: What if we had this:
« Reply #12 on: November 14, 2012, 08:57:07 pm »
TNT damaging mobs? Griefers are going to use this to their advantage to kill other player's animals/ mobs.

Don't give griefers an edge, folks.

It should only affect hostile mobs if its even going to be implemented.
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Firuzzy_Llama

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Re: What if we had this:
« Reply #13 on: November 14, 2012, 09:00:45 pm »
It would then be possible to make a TNT cannon and kill somones animals, and making it only for hostile mobs would be incredibly hard to program wouldn't it? And whats the point in that anyway? Might as well make a piston trap that pushes mobs off the Edge

YangusTheGreat

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Re: What if we had this:
« Reply #14 on: November 21, 2012, 08:08:51 pm »
It would be fun...

But I don't know if it would be allowed...