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We've bought the game, and since these features are able to be used in-game, I again suggest that these be made available...go figure...in-game.
No, it defies the whole idea of donating real money for perks. What will optical do with 200,000 ingame money?
By this reasoning, what is the point of the market? What does optical do with ALL the in-game market money? The point is not to eliminate donating, again the perks of donations would still be fully active. This would be an alternative to donating real money and using the in-game credits that you have worked to obtain.
Also, Clawstrider, "the reasons above" are boiled down to one: It would lower the amount of money coming in to financially support the server. Additionally, you can host your own server for free, set up a server computer through IP, I've done it. The Realms that Mojang are providing are Hosted by Mojang rather than your own server. This actually goes along with my point. You CAN set up a server for "Free" (provided you have the equipment to keep a stable server running functionally) if you want to, but for convenience you may "Buy" a realm. I'm suggesting that you can obtain these ad-ons for free (though it costs dearly in time spent on the server to obtain enough credits), or you can buy these ad-ons through donations for convenience.
Mob Disguises = $10 Donation or 100,000 in-game credits per disguiseAdditional Homes = $10 Donation or 100,000 in-game credits for 5 additional homesTitles = $20 Donation or 200,000 in-game creditsTeleport = $15 Donation or 150,000 in-game creditsHats = $5 Donation or 50,000 in-game credits