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Author Topic: Opinion: Pre-Generated landscapes for guest worlds?  (Read 4170 times)

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optical

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Opinion: Pre-Generated landscapes for guest worlds?
« on: November 10, 2010, 02:35:45 am »
Should we use pre-generated landscapes for the guest worlds?
What i mean is instead of it just being a flat grass canvas, it will be more realistic, with hills, trees, rivers, mountains, snow, caves, ore, etc, like you would find in the alpha game. (Water will NOT flow though, dont worry!)

Here are some examples.






Darkpowerzx

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Re: Opinion: Pre-Generated landscapes for guest worlds?
« Reply #1 on: November 10, 2010, 08:17:46 am »
I don't think its a bad idea for some of the guest worlds. But it is still nice to have plain flat grass lands for big projects. Building big projects in the pre-generated maps could be a hassle due to lack of flat land and trees. It would lead to a lot of smoothing.

I do like the idea though and I think it would be nice to give it a try or occasionally add it to new guest worlds.

Xbuilter

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Re: Opinion: Pre-Generated landscapes for guest worlds?
« Reply #2 on: November 11, 2010, 05:07:10 am »
we could have a few maps like that, i preffere the realism, we could also have a massive one for builders so we can make something like towns, citys, conected bya routes, etc

FeanorAlmighty

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Re: Opinion: Pre-Generated landscapes for guest worlds?
« Reply #3 on: November 11, 2010, 11:17:57 am »
we could have a few maps like that, i preffere the realism, we could also have a massive one for builders so we can make something like towns, citys, conected bya routes, etc
This.

Hanno

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Re: Opinion: Pre-Generated landscapes for guest worlds?
« Reply #4 on: November 11, 2010, 05:54:20 pm »
Guest -> Flat
Mountains -> Pre-generated

Everything for anyone ?
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FeanorAlmighty

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Re: Opinion: Pre-Generated landscapes for guest worlds?
« Reply #5 on: November 12, 2010, 01:31:03 pm »
Give a mountain map to the guests, but also one for the builders so we can create epic cities and such.

turtleman918

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Re: Opinion: Pre-Generated landscapes for guest worlds?
« Reply #6 on: November 14, 2010, 12:56:49 am »
i completely  agree with feanor

turtleman918

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Re: Opinion: Pre-Generated landscapes for guest worlds?
« Reply #7 on: November 14, 2010, 12:58:18 am »
but maybe something themed "wilderness" like the "medieval" map

optical

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Re: Opinion: Pre-Generated landscapes for guest worlds?
« Reply #8 on: November 14, 2010, 01:27:52 am »
I will get around to implementing this soon then.

FeanorAlmighty

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Re: Opinion: Pre-Generated landscapes for guest worlds?
« Reply #9 on: November 14, 2010, 12:13:19 pm »
Nice!

turtleman918

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Re: Opinion: Pre-Generated landscapes for guest worlds?
« Reply #10 on: November 17, 2010, 01:54:58 am »
YAYY

optical

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Re: Opinion: Pre-Generated landscapes for guest worlds?
« Reply #11 on: November 18, 2010, 11:08:20 pm »
There should be a Builder only "Mountains" map online later today.

FeanorAlmighty

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Re: Opinion: Pre-Generated landscapes for guest worlds?
« Reply #12 on: November 19, 2010, 04:06:02 pm »
Can't wait to grief it down!