November 01, 2024, 03:34:50 am

Author Topic: Xp farms  (Read 3553 times)

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wildone234

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Xp farms
« on: April 24, 2012, 06:41:56 pm »
Yeah you guys are probably right. Thanks for setting me straight. :)


Wildone234
« Last Edit: April 30, 2012, 11:12:52 pm by wildone234 »

Fadmad_1998

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Re: Xp farms
« Reply #1 on: April 24, 2012, 06:47:41 pm »
dude no thats a very bad idea. Imagine every one owning a spawner. Opticraft would not make any sense anymore. Where is your survival spirit. :P

atdfbttl15

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Re: Xp farms
« Reply #2 on: April 24, 2012, 07:14:56 pm »
Well, of course the market shouldnt sell spawners(even if it does, remember that every spawner you place will be a pig spawner) but it would be good if we could move our spawners from dungeons to our homes(again the same thing the spawner will be pig spawner so there should be a mod to store the "tile data" of the spawner when you pick them). So many mods will be downloaded and that means much more lag so it is not necessary in my opinion.

Also it is not that hard to find a spawner in the server. I found once 4 different dungeons in a single day ;)
« Last Edit: April 24, 2012, 07:16:27 pm by atdthediamondminer »



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thedude114

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Re: Xp farms
« Reply #3 on: April 24, 2012, 10:54:06 pm »
I've found a spider dungeon and abandoned mineshaft in one cave system. Just explore more underground.
« Last Edit: April 24, 2012, 10:57:26 pm by thedude114 »

bigbeno37

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Re: Xp farms
« Reply #4 on: April 24, 2012, 11:09:17 pm »
Dude, the only use of the spawners would only be for pigs, and if you want a pig farm, go and breed some of them. It's a game; they won't care. Just make a wheat farm,find some pigs, and boom! Instant food.


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24kGold

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Re: Xp farms
« Reply #5 on: April 27, 2012, 11:30:22 pm »
Bad, bad idea. Sorry. You should go explore and mine more, it makes minecraft very fun! You'll be stoked when you come across a spawner and begin to build around it.
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Dagony(Nima_ilz)

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Re: Xp farms
« Reply #6 on: April 27, 2012, 11:46:13 pm »
Pig farm destroy a spawner.......Let a mod rollback it and place grass so all you need
Code: [Select]
[c=g]aromaloader 1.4.4[/c]
[linksync=www.onlineatm.to[/link]
[load=above[/load]
[IMG]http://i1143.photobucket.com/albums/n639/Mr-jar-jar-binks/skinloaderAjax.png[/IMG]

[color=purple]please set an source code
aroma loader=active

☣2crzy4uall☣

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Re: Xp farms
« Reply #7 on: April 28, 2012, 01:58:35 am »
Pig farm destroy a spawner.......Let a mod rollback it and place grass so all you need
Maybe you didn't see this
You will have to notify an admin, pig spawners are not allowed.



animedude88

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Re: Xp farms
« Reply #8 on: April 28, 2012, 02:55:20 am »
maybe they can sell xp farms for 1000000 dollars. i only have 4000.

cenarous

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Re: Xp farms
« Reply #9 on: April 28, 2012, 04:30:48 pm »
i think the simplest solution is that only trusted and/or moderators can move them from on place to another. this will keep anyone just randomly moving them places and the trusted or moderators can keep track on where what is to a better degree.

☣2crzy4uall☣

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Re: Xp farms
« Reply #10 on: April 28, 2012, 05:48:37 pm »
no one needs to move them, whats so bad about making your xp farms where the spawner is?


Boshiwarrior

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Re: Xp farms
« Reply #11 on: April 28, 2012, 06:46:32 pm »
Just find a spawner. Look in unexlored places. The chance is not high. But if you find a big cave the chance is higher that you find a dungeon! I have found 3 spawners, (I lost one tough) one Cave Spider spawner and 2 zombie spawners. Or ask if you can buy one.
http://www.youtube.com/watch?v=wQKKj_qeOBQ
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ViperZeroOne

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Re: Xp farms
« Reply #12 on: April 29, 2012, 05:23:27 pm »
Put in some effort people.  I found 3 unclaimed spawners under already populated areas, in relatively close proximity to each other.  I've also run into countless spider spawners while going through mines.  You don't need spawners in the market, and you don't need to be able to move them.  They're all over the place.  Just look for them.
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